Star Trek: The Next Generation - "A Final Unity"
How long to beat
from 1 player
14h
Normally
story and some extras
Screenshots (41)
About
Jean-Luc Picard, captain of the Federation starship USS Enterprise-D, is on a mission to encounter an ultimate threat to the known galaxy. The game starts with a Federation outpost detecting an unknown ship approaching Federation space; the Enterprise is sent to deal with this new situation. The mystery ship appears to be a small scout-ship from Garid that has lost power to its engines and as a result has sailed off of its intended course. Suddenly, a Romulan Warbird battleship from Garid uncloaks itself right between the protagonist and the new ship, and thus a new story begins.
A Final Unity is a hybrid game with adventure and strategy segments. Whilst on the ship the player can use the tactical console to engage in occasional battles against enemy, repair damaged systems, and select teams for away missions. These missions constitute the larger portion of the game, and are played like a traditional point-and-click adventure, including item manipulation and puzzle-solving. Dialogues may vary depending on the crew members previously selected by the player.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
CD-ROM
Input Devices Supported/Optional
Keyboard, Mouse
Number of Offline Players
1 Player
Miscellaneous Attributes
Math co-processor
System requirements
Min. CPU Class Required
Intel i486 DX
Min. OS Class Required
PC/MS-DOS 5.0
Min. RAM Required
8 MB
Min. MSCDEX Required
2.1
Min. CD-ROM Drive Speed Required
2X (300 KB/s)
Min. Video Memory Required
512 KB
Video Modes Supported
SuperVGA, VESA
Sound Devices Supported
Ensoniq Soundscape, Gravis Ultrasound / ACE, Pro Audio Spectrum, Sound Blaster, Sound Blaster 16, Sound Blaster Pro
Box art
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Facts
Developer
Publisher
Released
1995
Series
Star Trek
Platforms
Age ratings
Standing
Top 22% by want to play
Tags
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