Independent · Sarajevo
Everyone writes about games. We also keep the record of yours.
TechPlay is a gaming and hardware publication with a games database underneath it and a library on top. Six of us write here. There is no publisher behind us, which is why the reviews answer to readers.
The publishing has been running since 2021. The rest exists because of a second problem: everybody covers games, and nobody keeps a usable record of the ones you have actually played. Your hours sit in one launcher, your finished titles in another, and your own taste is something you would have to work out by hand.
What we built
Three things, and the order is the argument: the catalogue is the ground, the library is built on it, and the profile is a reading of the library.
A catalogue big enough to be the floor
Every game we can find, assembled from what the stores publish rather than typed in by hand — with release dates, platforms, genres, cover art and the studios behind them. It is not the pitch. It exists so that everything after it has something to stand on.
One library, five platforms
Steam shows you Steam. PlayStation shows you PlayStation. Connect Steam, Xbox, PlayStation, GOG and Epic and your shelf assembles itself in one place — the games, the hours where the platform will give them, the ones you finished — and anything they miss you add yourself.
A profile that reads it back
From that shelf the site can describe your taste in figures you can check, tell you how close it sits to another player's, and suggest what to start tonight out of what you already own. Everything it says about you is derived from your own library — never from a model you cannot inspect.
And the rest of it
The publication
News, reviews against a published scale, hardware and guides. The part that has been running longest.
Read the latestThe community
A forum, direct and group chat, and a Discord bot that knows your shelf and your rank.
Open the forumThe tools
A WoW character readiness check, a backlog advisor that shows its arithmetic, and lists you can publish.
See the toolsThe help centre
Written answers to what goes wrong most, on its own hostname, and none of it behind a ticket form.
Get helpHow we work
Six rules the code already follows. A principle nothing enforces is a slogan.
Every number shows its working
Taste matching publishes its weights. The backlog advisor scores against a fixed total, so its match percentage is a real percentage. If a figure cannot be explained, it does not go on the page.
Derived, not guessed
What your profile says about you is read from your collection and your playtime. Nothing is inferred from a model you cannot inspect, and nothing is invented to fill a gap.
Nothing is logged without you
Playtime read from Steam becomes a proposed session, never a recorded one, and the switch that shelves a game because we saw you playing it is one you can turn off. A diary you did not write is not a diary.
Reviews are independent
Games and hardware are covered on their merits. Supporting the site buys an ad-free page and a say in what we look at next — never in what we conclude.
Corrections are visible
When we get something wrong we change it and say so, rather than editing quietly and hoping. The help centre says which of its own claims turned out to be wrong.
We would rather say the awkward thing
Where a platform's own privacy setting is the reason your library is empty, we name it. Where a duplicate in your shelf is one we will not merge automatically, we explain why not.
Who writes here
Everyone with a byline on the site. The counts are their published pieces.
We are not the biggest gaming site
That is not the ambition. The ambition is to be the one that knows what you play — and to be wrong about it out loud when we are. Something missing, broken or worth covering? We would rather hear it.