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Point-and-clickAdventure
Keys of a Gamespace
25 September 2011
PC (Microsoft Windows)
Where to get it
Trailer
Gallery
5Screenshots
Key art
About
An expressive game is all about experiencing someone else’s psychological, social, cultural problems and dealing with the moral and/or ethical dilemmas which result from them.
Keys of a Gamespace fits in that approach of video games, which is linked to Sébastien Genvo’s studies on game design and video games expressive potential. Just like cinema, or comic books, video games are not a minor way of expression. It can also, in its way, deal with serious or tough themes. The following works, for example, were references for our project : Mystic River, EraserHead and Twin Peaks, which happen to be some cinematographic references ; while A distant neighborhood, Black Hole, and American Splendor were some comic books references.
Ways to play
Modes
Single player
Perspective
Side view
Languages
3 languages, with audio, subtitles and interface
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — | |
| French | — | — | |
| Portuguese (Portugal) | — | — |
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Facts
Released
25 September 2011
Platforms
PC (Microsoft Windows)
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