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Keys of a Gamespace cover art
Point-and-clickAdventure

Keys of a Gamespace

25 September 2011
PC (Microsoft Windows)

Where to get it

Trailer

Gallery

5

Screenshots

Key art

About

An expressive game is all about experiencing someone else’s psychological, social, cultural problems and dealing with the moral and/or ethical dilemmas which result from them. Keys of a Gamespace fits in that approach of video games, which is linked to Sébastien Genvo’s studies on game design and video games expressive potential. Just like cinema, or comic books, video games are not a minor way of expression. It can also, in its way, deal with serious or tough themes. The following works, for example, were references for our project : Mystic River, EraserHead and Twin Peaks, which happen to be some cinematographic references ; while A distant neighborhood, Black Hole, and American Splendor were some comic books references.

Ways to play

Modes

Single player

Perspective

Side view

Languages

3 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English
French
Portuguese (Portugal)

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Facts

Released

25 September 2011

Platforms

PC (Microsoft Windows)