Screenshots (40)
About
World War II Combat: Iwo Jima is a follow-up to World War II Combat: Road to Berlin, sporting the same gameplay mechanics and budget price tag of its predecessor.
The gameplay is basically just like any other first-person shooter out there, but you can't pick up any weapons or health during a mission -- instead, your health recharges at the end of each mission and your weapons are automatically assigned for each mission.
The main difference between Road to Berlin and Iwo Jima is that you're now pitted against the Japanese instead of the Germans, as the only surviving member of a squad of Marines during the American conquest of the Japanese island Iwo Jima.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Drivers/APIs Supported
Direct3D
Media Type
CD-ROM
Color Depth
16-bit (High Color)
Sound Capabilities
DirectSound3D, EAX
Input Devices Supported/Optional
Mouse
Multiplayer Game Modes
Free-for-all / One-on-one (VS), Team
Number of Online Players
2-16 Players
System requirements
Min. CPU Class Required
Intel Pentium III
Min. OS Class Required
Windows 98
Min. RAM Required
256 MB
Min. DirectX Version Required
DirectX 9.0
Min. Video Memory Required
32 MB
Video Modes Supported
Full screen
Video Resolutions Supported
640×480, 800×600, 1024×768, 1152×864, 1280×960, 1600×1200
Box art
Also known as
The Heat Of War — City Interactive European Release
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Facts
Developer
Publisher
Released
18 July 2006
Series
Battlestrike
Platforms
Age ratings
Standing
Top 77% by visits
Tags
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