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White Noise: A tale of Horror cover art
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White Noise: A tale of Horror

by Milkstone Studios

14 December 201213
XboxXbox 360

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About

White Noise: A tale of Horror is a first-person survival horror game that takes a lot of queues from the Slender Man games. The player explores a rural, wooded area only armed with a flashlight. To win the game you have to collect eight recorders with audiotapes left behind by a journalist friend. As it is entirely dark and only a small part of the environment can be illuminated, navigating the area is disorienting. Next to the overall scenery, there are various distinct landmarks with statues and buildings. Just like the Slender games there is a creature, but here it actively chases you. Its presence is made known through audio clues and visual hints. To survive, the only option is to turn off the flashlight and run, hoping it will be gone when you turn on the light again. If it catches up, it kills the character and the game is over. The title refers to the white noise you hear when you are near a recorder. The game does not contain combat or puzzle-solving, only exploration.

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Facts

Released

14 December 2012

Platforms

XboxXbox 360

Tags

1st-personSurvival horrorDirect controlFantasy