Wages of War: The Business of Battle
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About
Wages of War is a squad level tactical simulation set in the year 2001. The game is a solitaire simulation pitting the player as owner of a mercenary company, against computer controlled enemy forces and competing mercenary companies.
The goal of Wages of War is to make the most money possible and become the world leader in mercenary activities. To do this, the player must plan missions carefully, spending enough money to acquire what is needed for each mission, while minimizing expenditures and casualties. Winning missions is not enough, the player must win each mission while making the greatest profit possible.
Game details
Business Model
Commercial
Media Type
CD-ROM
Input Devices Supported/Optional
Keyboard, Mouse
Number of Offline Players
1 Player
System requirements
Min. CPU Class Required
Intel i486
Min. OS Class Required
Windows 95
Min. RAM Required
8 MB
Min. CD-ROM Drive Speed Required
2X (300 KB/s)
Video Modes Supported
Full screen
Video Resolutions Supported
640×480
Box art
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Facts
Developer
Publisher
Released
1996
Platforms
Age ratings
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






