
Company of Heroes
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Company of Heroes, from the developers of Warhammer 40K: Dawn of War, is a real-time strategy game that drops you into the fray of World War II Europe. From the bloody beaches of Omaha to the deadly firefights of the Bocage, you attempt to lead your troops to victory one battle at a time. The game comes with three modes of play -- single-player campaign, single-player skirmish and online multiplayer. All the missions in the single-player campaign take place during the Battle of Normandy (codename Operation Overlord) and are played from the perspective of the American Able Company (part of the 29th Infantry Division) and Fox Company (101st Airborne Division). More varied maps are available in the skirmish and multiplayer modes, including many added through patches.
What really sets Company of Heroes apart from other real-time strategy games, much like Relic Entertainment's previous entry, is that you no longer train and control individual troops. Instead you deploy squads of soldiers. Players must train a balanced assortment of units in order to obtain victory over their adversaries. Most units can be upgraded and equipped with special accessories that are either more powerful or suited for specific tasks. For example, the M4 "Crocodile" Sherman can smash through hedgerows when equipped with the Bulldozer upgrade. This is normally impossible for tanks in the game. Allied units can also advance through a progression system that awards XP for killing enemies and destroying hostile structures, while Axis units gain veterancy at the Kampfkraft Center through research. In both cases they become more effective in combat.
There's also a progression system for the players themselves, called Company Commander. It rewards XP for successful attacks and controlling territory sectors, which can then be invested in a two-branched ability tree. Each faction has three ability trees. The Allied forces trees include Infantry Company, Airborne Company and Armor Company, while the Axis has the Defensive Doctrine, Blitzkrieg Doctrine and Terror Doctrine. The nature of the abilities are diverse. Some may be used to call airborne support, including bombardment, while others can call in special units such as paratroopers, the King Tiger or the Calliope Rocket Launcher. At the same time, there are others which can give temporary bonuses to existing troops or capabilities to units that normally can't perform them. This way, riflemen can be used to construct defensive structures (tank traps, sandbags etc.), for example.
Resource gathering has gone in a different direction from that of other RTS games. Players must attempt to capture and control strategic points which bring in the much needed resources of manpower, munitions and fuel to build and train new units. At the same time it's necessary to have the right base buildings to deploy units on the battlefield, such as a tank depot to create tanks, barracks for riflemen, and motor pools for light armored vehicles. Only the Allied engineers and the Axis pioneers can raise new buildings, but some missions may start with a full or partial base already up and running. The Allies and the Axis generally have different types of base structures and combat units.
The game's Essence engine brings a level of depth to RTS games with deformable terrain and completely destructible environments. Units will take cover in burnt out craters and tanks can decimate buildings suspected of containing snipers.
Game details
Business Model
Commercial
Supported Systems/Models
x86 (32-bit)
Drivers/APIs Supported
Direct3D, Pixel Shader 1.1
Media Type
CD-ROM, Download, DVD-ROM
Sound Capabilities
Dolby Digital
Input Devices Supported/Optional
Keyboard, Mouse
Additional Hardware Required
3D Accelerator
Multiplayer Options
Internet, LAN
Multiplayer Game Modes
Team
Number of Offline Players
1 Player
Number of Online Players
2-8 Players
Steam
Cloud
System requirements
Min. CPU Class Required
Intel Pentium 4
Min. OS Class Required
Windows XP
Min. RAM Required
512 MB
Min. DirectX Version Required
DirectX 9.0c
Min. CD-ROM Drive Speed Required
8X (1.2 MB/s)
Min. DVD-ROM Drive Speed Required
8X (10.56 MB/s)
Min. Video Memory Required
64 MB
Video Modes Supported
Full screen
Video Resolutions Supported
1024×768, 1680×1050, 1920×1200
Box art
Also known as
CoH — Common abbreviation
Company of Heroes (DirectX 10 Edition) — Patched re-release title
Company of Heroes (Legacy Edition) — Steam title of unsupported Quazal variant as of 7 November 2017
Company of Heroes (New Steam Version) — Steam title of Steamworks-powered variant from 4 December 2013 to 7 November 2017
Company of Heroes: Game of the Year — Patched re-release title
Company of Heroes: Kompania Braci — Polish title
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Facts
Released
12 September 2006
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