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Unreal Tournament 2004

1 March 20048.4/ 10 · 98 votesMature8

Trailer

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About

Unreal Tournament 2004 is the third game in the popular Unreal Tournament series.

This latest edition includes several new features. First and foremost is the return of Assault mode from the original Unreal Tournament. This mode pits two teams, attackers and defenders, against each other. The attackers must try to complete various objectives, and the defenders have to stop them. At the end of the round, whether time runs out or the attackers win, the roles are switched, and the defenders become the attackers. A mode new to 2004 is Onslaught. Another team-based mode, there are several Power Nodes spread throughout the map, with one base per team that houses a large Power Core. The players must go to each Power Node, link it to the enemy Core, and eventually attack the enemy Power Core itself. Rounding out the remainder of the game modes is the standard Capture the Flag, Deathmatch, Team Deathmatch, Double Domination, Bombing Run, Last Man Standing, Invasion, and Mutant, for a total of ten different game modes. An additional official game mode is Vehicle CTF, which will only appear in the gametype browser after the user adds a VCTF map in the Maps directory, be it an official VCTF map (released after the game was published) or releases from amateur mapmakers.

There are several weapons available to you, all of which come with a secondary fire. You have a shield gun, an assault rifle (which can be dual wielded if you pick up a second one after an enemy or ally dies while holding one, much like the Enforcer in the original Unreal Tournament), a shock rifle, Redeemer missile launchers (which can launch a missile guided by you), an AVRiL missile launcher, a lightning gun, a rocket launcher and a flak cannon, to name a few.

2004 features, for the first time, vehicles, which are available in Onslaught, Assault and VCTF. You can hop into a tank (Goliath), a humvee (HellBender), a lightweight wheeled vehicle (called the Scorpion and relatively similar to the Warthog in Halo), a juggernaut vehicle (Leviathan) and several different hovering or flying vehicles, notably some space ships in some Assault maps such as AS-Mothership. Each vehicle has its own characteristics, some can hold multiple players and additionally some players can hitch a ride by standing on the external body of the vehicle. Some vehicles also have a personalized license plate with the name of the player driving it.

There are over one hundred maps to choose from. A lot of them are remakes from the past versions of the game, and there are several new ones made for 2004. Most maps for UT2003 are compatible with UT2004. Maps can be downloaded in the future, from official sources or from amateur mapmakers.

Unreal Tournament 2004 also includes a detailed single player campaign, in which you earn credits by competing in tournaments, which you then use to draft a team to compete in team-based tournaments. You work your way up qualifying ladders to the championship.

2004 supports voice chat. It also includes the possibility to give a limited number of command through speech recognition. The game also supports text-to-speech, translation in-game text messages into voice messages using the computer default SAPI 4/ SAPI 5 synthesis voice.

Ways to play

Modes

Single playerMultiplayer

Together

Drop-in / drop-out

Perspective

First person

Players

16 online

Languages (5)

Languageaudiosubtitlesinterface
English
French
German
Italian
Spanish (Spain)

Game details

Business Model

Free (initially commercial)

Supported Systems/Models

x86 (32-bit), x64 (64-bit)

Drivers/APIs Supported

Direct3D, Hardware TNL, OpenGL

Media Type

CD-ROM, Download, DVD-ROM

3D Graphics Cards / Accelerators Supported

ATI (Radeon 7000 series), Nvidia (GeForce 3 series), Nvidia (GeForce 4 series)

Full-screen Options Supported

Resolution Switch

Screen Orientation

Landscape

Color Depth

16-bit (High Color), 32-bit (True Color)

Sound Capabilities

Dolby Digital, EAX Advanced HD, OpenAL

Input Devices Supported/Optional

Gamepad, Joystick, Keyboard, Mouse

Controller Types Supported

Analog Joystick

Input Device Features Supported

Force Feedback

Additional Hardware Supported

3D Accelerator

Multiplayer Options

Internet, LAN, Modem

Multiplayer Game Modes

Bots, Co-Op, Free-for-all / One-on-one (VS), Team

Number of Offline Players

1 Player

Number of Online Players

32 Players

GOG.com

Multi-player, Single-player

Steam

Trading cards

Save Game Methods

Auto-save, Internal Storage

System requirements

Min. CPU Class Required

Intel Pentium III

Min. OS Class Required

Windows 98

Min. RAM Required

128 MB

Min. DirectX Version Required

DirectX 9.0b

Min. CD-ROM Drive Speed Required

8X (1.2 MB/s)

Min. DVD-ROM Drive Speed Required

8X (10.56 MB/s)

Min. Video Memory Required

32 MB

Video Modes Supported

Full screen, Window

Video Resolutions Supported

512×384, 640×480, 800×600, 1024×768, 1152×864, 1280×800, 1280×960, 1280×1024, 1600×1200, 1680×1050

Sound Devices Supported

DirectX Compatible Sound Card

Box art

News & reviews

Also known as

UT2004Common abbreviation

UT2K4Common abbreviation

Unreal Tournament 2004: Editor's Choice EditionWindows release title as of patch 3323 and bonus pack

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Facts

Developer

Epic Games

Released

1 March 2004

Series

Unreal Tournament

Platforms

PCLinuxWindowsMac

Age ratings

ESRBMaturePEGI16USK16ACBMA15+OFLC (New Zealand)R16DJCTQ18

Standing

Top 4% by 24hr peak players

Official website

Tags

1st-personBehind viewShooterDirect controlSci-fi / futuristicRegional differences