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About
Unreal Tournament 2004 is the third game in the popular Unreal Tournament series.
This latest edition includes several new features. First and foremost is the return of Assault mode from the original Unreal Tournament. This mode pits two teams, attackers and defenders, against each other. The attackers must try to complete various objectives, and the defenders have to stop them. At the end of the round, whether time runs out or the attackers win, the roles are switched, and the defenders become the attackers. A mode new to 2004 is Onslaught. Another team-based mode, there are several Power Nodes spread throughout the map, with one base per team that houses a large Power Core. The players must go to each Power Node, link it to the enemy Core, and eventually attack the enemy Power Core itself. Rounding out the remainder of the game modes is the standard Capture the Flag, Deathmatch, Team Deathmatch, Double Domination, Bombing Run, Last Man Standing, Invasion, and Mutant, for a total of ten different game modes. An additional official game mode is Vehicle CTF, which will only appear in the gametype browser after the user adds a VCTF map in the Maps directory, be it an official VCTF map (released after the game was published) or releases from amateur mapmakers.
There are several weapons available to you, all of which come with a secondary fire. You have a shield gun, an assault rifle (which can be dual wielded if you pick up a second one after an enemy or ally dies while holding one, much like the Enforcer in the original Unreal Tournament), a shock rifle, Redeemer missile launchers (which can launch a missile guided by you), an AVRiL missile launcher, a lightning gun, a rocket launcher and a flak cannon, to name a few.
2004 features, for the first time, vehicles, which are available in Onslaught, Assault and VCTF. You can hop into a tank (Goliath), a humvee (HellBender), a lightweight wheeled vehicle (called the Scorpion and relatively similar to the Warthog in Halo), a juggernaut vehicle (Leviathan) and several different hovering or flying vehicles, notably some space ships in some Assault maps such as AS-Mothership. Each vehicle has its own characteristics, some can hold multiple players and additionally some players can hitch a ride by standing on the external body of the vehicle. Some vehicles also have a personalized license plate with the name of the player driving it.
There are over one hundred maps to choose from. A lot of them are remakes from the past versions of the game, and there are several new ones made for 2004. Most maps for UT2003 are compatible with UT2004. Maps can be downloaded in the future, from official sources or from amateur mapmakers.
Unreal Tournament 2004 also includes a detailed single player campaign, in which you earn credits by competing in tournaments, which you then use to draft a team to compete in team-based tournaments. You work your way up qualifying ladders to the championship.
2004 supports voice chat. It also includes the possibility to give a limited number of command through speech recognition. The game also supports text-to-speech, translation in-game text messages into voice messages using the computer default SAPI 4/ SAPI 5 synthesis voice.
Ways to play
Modes
Together
Perspective
Players
16 online
Languages (5)
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — | |
| French | — | — | |
| German | — | — | |
| Italian | — | — | |
| Spanish (Spain) | — | — |
Game details
Business Model
Free (initially commercial)
Supported Systems/Models
x86 (32-bit), x64 (64-bit)
Drivers/APIs Supported
Direct3D, Hardware TNL, OpenGL
Media Type
CD-ROM, Download, DVD-ROM
3D Graphics Cards / Accelerators Supported
ATI (Radeon 7000 series), Nvidia (GeForce 3 series), Nvidia (GeForce 4 series)
Full-screen Options Supported
Resolution Switch
Screen Orientation
Landscape
Color Depth
16-bit (High Color), 32-bit (True Color)
Sound Capabilities
Dolby Digital, EAX Advanced HD, OpenAL
Input Devices Supported/Optional
Gamepad, Joystick, Keyboard, Mouse
Controller Types Supported
Analog Joystick
Input Device Features Supported
Force Feedback
Additional Hardware Supported
3D Accelerator
Multiplayer Options
Internet, LAN, Modem
Multiplayer Game Modes
Bots, Co-Op, Free-for-all / One-on-one (VS), Team
Number of Offline Players
1 Player
Number of Online Players
32 Players
GOG.com
Multi-player, Single-player
Steam
Trading cards
Save Game Methods
Auto-save, Internal Storage
System requirements
Min. CPU Class Required
Intel Pentium III
Min. OS Class Required
Windows 98
Min. RAM Required
128 MB
Min. DirectX Version Required
DirectX 9.0b
Min. CD-ROM Drive Speed Required
8X (1.2 MB/s)
Min. DVD-ROM Drive Speed Required
8X (10.56 MB/s)
Min. Video Memory Required
32 MB
Video Modes Supported
Full screen, Window
Video Resolutions Supported
512×384, 640×480, 800×600, 1024×768, 1152×864, 1280×800, 1280×960, 1280×1024, 1600×1200, 1680×1050
Sound Devices Supported
DirectX Compatible Sound Card
Box art
News & reviews
Also known as
UT2004 — Common abbreviation
UT2K4 — Common abbreviation
Unreal Tournament 2004: Editor's Choice Edition — Windows release title as of patch 3323 and bonus pack
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Facts
Developer
Publisher
Released
1 March 2004
Series
Unreal Tournament
Platforms
Age ratings
Standing
Top 4% by 24hr peak players
Tags
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