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Unreal Tournament cover art
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Unreal Tournament

by Epic Games·published by GT Interactive Software, Infogrames, MacSoft Games

1999Mature41
PCLinuxWindowsPlayStationPS2DreamcastMac

Reader score

8.0/ 10

347 votes

How long to beat

only 1 report

10h

Completionist

everything in it

Where to get it

Trailer

Gallery

41

About

Unreal Tournament is a single-player and multiplayer arena first-person shooter.

In an era where combat sports are broadcast as entertainment, contestants enter the Tournament to fight across purpose-built arenas. The single-player ladder casts the player as a new competitor who advances through a series of matches with AI teammates and opponents, culminating in a final duel against the reigning champion. Outside of the ladder, custom matches can be configured across all modes with adjustable rules, maps, and opponents.

Matches are fast and rules-driven. Deathmatch and Team Deathmatch focus on frags within a time or score limit. Capture the Flag places a flag at each team’s base and awards a point for carrying the enemy flag home while protecting your own. Domination scatters control points around the map, awarding teams points every second they hold a location. Assault is objective based: attackers complete sequenced goals, such as breaching doors or destroying installations, while defenders delay them; sides then switch, and the faster team wins.

Weapons define the moment-to-moment play, and each has a primary and alternate fire that change its role. Examples include the Impact Hammer for close quarters, the Enforcer sidearm, the Shock Rifle with a beam and an energy orb that can be detonated for a “shock combo”, and the Redeemer - a steerable warhead suited to clearing objectives. Item pickups support these tools: health packs and vials, armor and thigh pads, a Shield Belt, Invisibility, and a damage amplifier that boosts firepower for a limited time.

Mobility and traversal are central. Players sprint, jump, strafe, and time lifts and jump pads to control high ground and item cycles. Maps place translocators in objective modes, letting players throw a beacon and teleport to it to cross gaps, infiltrate bases, or recover quickly after a failed run. Spawn systems, weapon placements, and power-up timers encourage map control and coordinated pushes in team play.

Robust bot support mirrors multiplayer. Bots have adjustable skill, aggression, and accuracy, and they follow orders such as Attack, Defend, Hold Position, or Cover Me. Team voice menus allow quick commands, and in Assault they understand objective steps and alternate routes. The single-player ladder gradually increases difficulty and introduces mode-specific tactics before the final one-on-one championship match. Server settings allow score limits, time limits, friendly fire, and translocator availability to be tuned per mode. Map voting and rotation lists support continuous play, and LAN or internet sessions host mixed human and bot rosters.

Ways to play

Modes

Single playerMultiplayerCo-operativeSplit screen

Together

Split-screenLocal co-opOnline co-op

Perspective

First person

Engine

Unreal Engine 1

Players

4 offline · 8 online

Editions

Mods

Marathon: ResurrectionNali ChroniclesUnreal: Operation Na PaliXidia GoldStrike Force

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Drivers/APIs Supported

Direct3D, S3 MeTaL, Glide, OpenGL

Media Type

CD-ROM

Sound Capabilities

A3D, Dolby Surround, EAX

Input Devices Supported/Optional

Joystick, Keyboard, Mouse

Controller Types Supported

Analog Joystick

Multiplayer Options

Internet, LAN

Multiplayer Game Modes

Bots, Free-for-all / One-on-one (VS), Team

Number of Offline Players

1 Player

Number of Online Players

2-16 Players

Save Game Methods

Internal Storage

System requirements

Min. CPU Class Required

Intel Pentium

Min. OS Class Required

Windows 95

Min. RAM Required

32 MB

Min. DirectX Version Required

DirectX 7.0

Min. CD-ROM Drive Speed Required

4X (600 KB/s)

Min. Video Memory Required

8 MB

Video Modes Supported

Full screen, Window

Video Resolutions Supported

640×480, 800×600, 1024×768, 1152×864, 1280×720, 1280×768, 1280×800, 1280×960, 1280×1024, 1440×900

Box art

Also known as

Tournament — French Windows title

UT — Common abbreviation

UT99 — Common abbreviation

Reader ratings

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Facts

Developer

Epic Games

Also worked on it

Digital Extremes

Released

1999

Platforms

PCLinuxWindowsPlayStationPS2DreamcastMac

Age ratings

ESRBMaturePEGI16USK18 (keine Jugendfreigabe)ACBMA15+OFLC (New Zealand)R16ELSPA15+SELL16

Standing

Top 4% by visits

Tags

1st-personShooterDirect controlCyberpunk / dark sci-fiSci-fi / futuristic