Trailer
Screenshots (3)
Artwork (1)
About
The sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time.
There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one.
Ways to play
Modes
Single player
Perspective
Third person
Languages (1)
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — |
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Facts
Developer
Publisher
Released
11 February 1989
Series
OutRun
Platforms
ArcadeCommodore C64/128/MAXZX SpectrumSega Mega Drive/GenesisAtari ST/STEDOSFM TownsAmigaAmstrad CPC
Standing
Top 55% by want to play
Tags
Action
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