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PuzzleAdventure
Tomb Raider: Puzzle Paradox
by IOMO·published by Eidos Interactive
3 July 200622
Legacy Mobile Device
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7About
Tomb Raider: Puzzle Paradox is a single-player puzzle video game developed for mobile phones (J2ME) and released in 2006 as part of the Tomb Raider franchise. The game follows Lara Croft in a series of puzzle-based scenarios set within tomb environments, where progression is achieved by solving logic-based challenges.
The gameplay is structured around three distinct puzzle types: Trapped, where players arrange colored runes or gems in grid-based configurations; Illumination, which involves directing beams of light using mirrors, prisms, and related mechanisms; and The Vault, a sequence-based puzzle requiring players to match symbols or colors to unlock ancient mechanisms. Each puzzle type is presented in either a staged progression mode or replayable challenge mode.
The game is designed around short-form puzzle sessions with increasing difficulty and time-based constraints, emphasizing pattern recognition, spatial reasoning, and logical sequencing within a mobile game format.
Ways to play
Modes
Single player
Engine
J2ME
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Facts
Developer
Publisher
Released
3 July 2006
Platforms
Legacy Mobile Device
Standing
Top 95% by visits
Tags
Fantasy
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Game and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.














