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The Legend of Zelda: Ocarina of Time cover art
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The Legend of Zelda: Ocarina of Time

by Nintendo Entertainment Analysis & Development·published by Nintendo, Gradiente, iQue

1998Everyone38
NintendoN64WiiWii USwitch

Reader score

8.8/ 10

489 votes

How long to beat

12 players

9h

Rushed

main story only

31h

Normally

story and some extras

46h

Completionist

everything in it

Where to get it

Trailer

Gallery

51

Screenshots

Key art

About

The Legend of Zelda: Ocarina of Time is a single-player action game with puzzle-solving elements.

The story follows Link, a boy raised among the Kokiri in the forest village of Hyrule. Summoned by the guardian spirit, the Great Deku Tree, Link learns of an impending danger: Ganondorf, leader of the Gerudo, seeks the Triforce, a sacred relic that grants godlike power. With the aid of Princess Zelda and his fairy companion Navi, Link embarks on a quest to secure the three Spiritual Stones and open the path to the Sacred Realm before Ganondorf can seize control of Hyrule. The adventure spans both Link’s childhood and adulthood, with time itself becoming central to his mission.

Gameplay is presented from a third-person perspective in a fully 3D environment, a first for the Legend of Zelda series. Players guide Link across overworld fields, villages, rivers, and dungeons, each with its own enemies, puzzles, and bosses. Combat mixes swordplay, shields, and ranged weapons, with a lock-on targeting system that allows precise movement and attacks. Defeating enemies yields rupees, recovery hearts, or other items. Exploration is closely tied to acquiring tools such as bombs, a slingshot, hookshot, and bow, which are often required to solve environmental puzzles and progress through dungeons.

Progression alternates between exploration of the open overworld and the completion of multi-room dungeons. Each dungeon contains keys, maps, and compasses that aid navigation, as well as unique treasures that expand Link’s abilities. Boss fights serve as climactic tests of newly acquired equipment, requiring observation and timing. Collectible heart pieces hidden throughout the world gradually extend Link’s maximum health, while side quests often reward players with masks, upgraded gear, or expanded item capacity.

The Ocarina of Time itself is a core mechanic. Link learns melodies that trigger in-game effects, such as changing the time of day, summoning rain, teleporting to specific locations, or opening new pathways. Time travel between child and adult Link becomes possible through the ocarina, with each version of Link restricted to particular weapons, items, or areas. For example, only child Link can use the slingshot, while only adult Link wields the bow and two-handed weapons.

Mount-based travel is introduced with Epona, a horse that can be befriended and ridden to cross the overworld more quickly. Additional systems include trading sequences that span much of the game, mini-games such as fishing, archery contests, and bombchu bowling, and optional encounters that flesh out the world. Non-player characters provide guidance, story detail, and optional challenges, while masks, tunics, and equipment upgrades allow customization of Link’s abilities and appearance.

The game has appeared in multiple editions beyond its Nintendo 64 release. A GameCube version bundled with other Zelda titles, a Virtual Console release, and a portable Nintendo 3DS remake updated the presentation while retaining core mechanics. Later releases, including availability through Nintendo Switch Online, preserved the original design while adding modern conveniences such as suspend saves.

Ways to play

Modes

Single player

Perspective

Third person

Engine

Super Mario 64 Engine

Expansions

Mods

Zelda 64: Dawn & DuskNimpize AdventureThe Legend of Zelda: The Missing LinkStar Fox 64: SurvivalThe Legend of Zelda: Master of TimeOcarina of Time ReduxOcarina of Time: Master Quest ReduxOcarina of Time: Spaceworld '97 ExperienceShip of HarkinianThe Legend of Zelda: Ocarina of Time OnlineThe Legend of PeachDark Hyrule FantasyThe Legend of Zelda: Ocarina of Time RandomizerThe Legend of Zelda: Ocarina of Time - Expansion DiskThe Fate of the BombiwaThe Legend of Zelda: Ocarina of Time - Gold QuestOcarina of Time + Majora's Mask Crossover RandomizerThe Legend of Zelda: The Sealed PalaceNew Master QuestThe Legend of Zelda: Voyager of TimeThe Legend of Zelda: NightmareThe Legend of Zelda: 3rd QuestIndigoThe Legend of Zelda: Ocarina of Time - Stamina Bar

Included in

The Legend of Zelda: Ocarina of Time + The Legend of Zelda: Ocarina of Time - Master Quest: Two-game Bonus Disc!

Remade as

Languages

5 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
Chinese (Simplified)——
English——
French——
German——
Japanese——

Game details

Sound Capabilities

Dolby Surround

Number of Players Supported

1 Player

Miscellaneous Attributes

Battery Backed RAM, Rumble Pak

Box art

Also known as

TLoZ: OoT — Informal abbreviation

Ura Zelda — Slang for Japanese title of Master Quest

Zelda no Densetsu: Toki no Ocarina — Japanese title

Zelda64 — slang

Reader ratings

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Facts

Released

1998

Platforms

NintendoN64WiiWii USwitch

Age ratings

ESRBEveryoneACBG8+ELSPA11+

Standing

Top 1% by visits

Tags

1st-personBehind viewMetroidvaniaPuzzle elementsDirect controlFantasyMedieval