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Sweevo's World

1 December 19857.7/ 10 · 8 votes7

Trailer

Screenshots (5)

About

The Self-Willed Extreme Environment Volitional Organism, or Sweevo for short, is a goofy-looking and generally incompetent robot. His world is Knutz' Folly, and it comprises almost 200 isometric-viewed screens of danger and challenge, making for a game influenced by Knightlore, although it takes a less serious approach to the genre. Sweevo can enter the world through four different vertical levels, and must use lifts and holes to cross through these to solve many puzzles.

You will meet some decidedly weird inhabitants. Most dangerous are the Dictators and Minxes - contact with these will drain Sweevo's energy, as will contact with water (he's a robot, remember). Energy can be recharged by scaring the Geese and picking up the tokens this reveals. The main score is a percentage, although several other totals are kept - most unusually 'Brownie Points', through contact with the brownies.

Ways to play

Modes

Single player

Perspective

Third personBird view / Isometric

Languages (1)

Languageaudiosubtitlesinterface
English

Game details

Media Type

Cassette Tape

Input Devices Supported/Optional

Keyboard

Joysticks Supported

Cursor Joystick, Kempston Joystick, Sinclair Joystick

Number of Players Supported

1 Player

System requirements

Min. RAM Required

48 KB

Box art

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Facts

Released

1 December 1985

Series

Sweevo

Platforms

ZX SpectrumAmstrad CPC

Tags

Diagonal-downIsometricPuzzle elementsDirect controlSci-fi / futuristic