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Super Metroid cover art
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Super Metroid

by Nintendo R&D1·published by Nintendo, Playtronic

1994Kids to Adults33
SNESNintendoWiiWii U3DSSwitch

Reader score

8.8/ 10

306 votes

How long to beat

7 players

4h

Rushed

main story only

10h

Normally

story and some extras

12h

Completionist

everything in it

Where to get it

Trailer

Gallery

47

Screenshots

Key art

About

After having defeated Mother Brain, the leader of the Space Pirates who wanted to use alien creatures known as Metroids to dominate the world, the bounty hunter Samus Aran took the fight to the Metroids' homeland and eradicated them. Only a single Metroid larva remained. Samus took it to a galactic research station, and scientists assured her that the powers of the larva can be harnessed to help people. However, everything goes wrong when a dragon kills the scientists, takes away the larva, and destroys the research facility. Samus follows the dragon to the planet of Zebes, where she fought Mother Brain before. She must explore the dangerous planet, stay alive, and figure out a way to retrieve the larva.

Super Metroid is a platform game and a follow-up to Metroid II. Like the previous games in the series, it is not divided into separate levels; the planet Zebes is an open world which Samus traverses back and forth. This world is divided into rooms separated by doors which must be shot to be opened. Shooting is also used to open up secret passages, some of which contain nifty bonuses, but finding most of them is required to proceed in the game.

There are many items to find on the way, and each new item usually makes heretofore inaccessible areas available to Samus. The items include both weaponry (such as missiles, super missiles, or upgrades to Samus's standard laser gun), energy tanks that increase Samus' max health, and other gadgets (like a grappling hook that allows Samus to stick to the ceiling).

There are various enemies - alien fauna - lurking around planet Zebes. The enemies all respawn after re-entering a room, though Samus' increasing capabilities mean that they become easier to defeat as the player makes progress. After killing them, the enemies typically leave behind some health or ammo.

Ways to play

Modes

Single player

Perspective

Side view

Mods

Metroid: Super Zero MissionSuper Metroid: ErisSuper Metroid: RedesignSuper Metroid: PhazonHyper MetroidSuper Metroid: AscentSuper Metroid: Ancient ChozoSuper Metroid: ReduxSuper Duper MetroidSuper Metroid: Project BaseSuper Metroid: Ice Metal UninstallSuper MirrortroidSuper UpTroidDownSuper Metroid: RotationSuper Metroid and A Link to the Past Crossover RandomizerSuper Metroid: Darkholme HospitalVitalitySuper Metroid: NatureSuper Metroid: BiohazardSuper Metroid: CryogenesisSuper Metroid: Lost WorldSuper Metroid: PolaritySuper Metroid: Z-FactorSuper Metroid: Arrival

Included in

Super NES Classic EditionNintendo Classic Mini: Super Famicom

Languages

4 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English—
French——
German——
Japanese——

Game details

Number of Players Supported

1 Player

Miscellaneous Attributes

Battery Backed RAM

Box art

Also known as

Metroid 3 — Game introduction title

Reader ratings

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Facts

Developer

Nintendo R&D1

Ported by

Nintendo

Also worked on it

Intelligent Systems

Released

1994

Series

Metroid

Platforms

SNESNintendoWiiWii U3DSSwitch

Age ratings

ESRBKids to AdultsACBG8+ELSPA3+

Standing

Top 2% by visits

Tags

Side view2D scrollingMetroidvaniaPlatformShooterSci-fi / futuristic