Sid Meier's Civilization II
How long to beat
from 1 player
5h
Rushed
main story only
50h
Normally
story and some extras
Trailer
Screenshots (17)
About
Starting out with just a single unit and knowledge of a small local area, your challenge is to guide your civilization into becoming the dominant force, either by conquering every other civilization or by sending a spaceship to Alpha Centauri.
As you'd imagine, a lot of challenges come into such a task. You must locate cities so as to make use of food, construction and trade resources, which can be later improved by constructing irrigation, roads, mines, railroads, and farmland. Each city can construct one item at a time - civilian and military units, buildings or Wonders of the World (there are 28 of these across the different eras of the game, and each can be possessed by only one city). The buildings and wonders have different effects - most buildings and some wonders improve defenses, scientific research, trade or food output, but most wonders offer unique advantages that can be used to great strategic effect.
There are over 100 scientific advancements in the game, and most require prerequisites before they can be researched. How quickly this happens depends on your scientific output, which must be traded off against financial and military concerns.
Combat can occur in cities or in the open terrain - things like forests and mountains give the defense an advantage. Unlike in the original Civilization, fights aren't always won outright - most times the winning unit will be damaged, reducing its movement speed and attacking prowess until it's repaired, but the losing unit always disappears from game. If multiple units are in a square that comes under attack, the strongest unit fights - unless it is a city or Fortress, all units will be lost if the fight is lost. Once a city has no defensive units left, it can be captured. Certain units have the ability to cover all squares as fast as if they were roads, only a few can see submarines, and air units require re-fueling in a friendly city.
There are up to 6 other Civilizations in the game, and keeping good diplomatic relations with these is crucial. At times you may want to trade knowledge or pool military resources with a neighbor - at others they may want to destroy you. If you make deals and go back on them your reputation is affected.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
CD-ROM
Input Devices Required
Mouse
Input Devices Supported/Optional
Keyboard
Number of Offline Players
1 Player
Save Game Methods
Manual Save
Miscellaneous Attributes
Audio CD Tracks
System requirements
Min. CPU Class Required
Intel i486 DX2
Min. OS Class Required
Windows 3.1
Min. RAM Required
8 MB
Min. MSCDEX Required
2.2
Min. CD-ROM Drive Speed Required
2X (300 KB/s)
Video Modes Supported
256 Colors Required
Video Resolutions Supported
640×480
Box art
Also known as
Civ2 — Informal name
Civilization 2000 — Working title
Civilization II — PlayStation Cover title
Civilization II de Sid Meier — Spanish title
Cywilizacja II Sida Meiera — Polish title
Wenming II — Simplified Chinese title
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Facts
Developer
Publisher
Released
1 March 1996
Series
Civilization
Platforms
Age ratings
Standing
Top 11% by visits
Tags
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