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Realms of Arkania: Blade of Destiny cover art
Role-playing (RPG)

Realms of Arkania: Blade of Destiny

by Crafty Studios·published by United Independent Entertainment GmbH

1992T19
PCDOSWindowsAmiga

Reader score

7.4/ 10

41 votes

Where to get it

Trailer

Gallery

1

About

The Northern lands of the realm of Arkania are in trouble. The orc tribes, previously scattered and unorganized, have been united under strong leadership and are planning a large-scale attack on human settlements. A sword known as Grimring, or the Blade of Destiny, is the only weapon powerful enough to defeat the orcish chief and his minions. However, the whereabouts of the sword are unknown, with only one treasure map torn into pieces providing a clear clue. Hetman Tronde Torbensson, the leader of Thorwal, hires a party of adventurers to find the map pieces, locate the sword, and stop the invasion of the orcs - all within two years.

Blade of Destiny is the first in the row of role-playing games based on the German pen-and-paper RPG system Das Schwarze Auge ("The Dark Eye"). The player generates a party of six characters divided into "archetypes", which combine characteristics of classes and fantasy races. Alongside seven "positive" attributes (such as strength, wisdom, etc.) commonly encountered in RPGs, each character also possesses "negative" attributes, which include various phobias as well as traits such as avarice or violent temper, all of which affect the character's behavior and reaction during the course of the game. In addition, each character has skills ranging from weapon proficiency to lying and knowledge of geography.

The game itself takes place in pseudo-3D environments. Towns and dungeons are explored by moving through those environments from first-person view. However, monsters do not appear within them and each hostile encounter takes the player to a separate isometric battle screen. Battles are turn-based and tactical, allowing navigation on the field as well as taking into account details such as the direction the combatants are facing, their current physical state, etc. Traveling between towns and other areas of interest is done on a 2D map. Characters eventually become hungry and tired, and can also get sick, so travel planning and provisions are essential.

Ways to play

Modes

Single player

Perspective

First personBird view / Isometric

Engine

Unity

DLC

Realms of Arkania: Blade of Destiny - With Blade and BrillianceRealms of Arkania: Blade of Destiny - OgredeathRealms of Arkania: Blade of Destiny - For the Gods

Included in

The Dark Eye Bundle

Remake of

Realms of Arkania: Blade of Destiny

Languages

2 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English—
German—

Game details

Business Model

Commercial

Media Type

Download, DVD-ROM

Input Devices Supported/Optional

Keyboard, Mouse

Number of Offline Players

1 Player

System requirements

Min. CPU Class Required

Intel Pentium 4

Min. OS Class Required

Windows XP

Min. RAM Required

512 MB

Box art

Also known as

DSA 1 — Common German abbreviation

Das Schwarze Auge: Die Nordland-Trilogie Teil I - Die Schicksalsklinge — German CD-ROM release title

Das Schwarze Auge: Die Schicksalsklinge — German title

Realms of Arkania 1: Blade of Destiny Classic — Steam release title

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Facts

Released

1992

Platforms

PCDOSWindowsAmiga

Age ratings

CLASS_IND10PEGI12ACBPGUSK12ESRBT

Standing

Top 12% by 24hr peak players

Tags

1st-personDiagonal-downIsometricTurn-basedFantasyLicensed