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Progressbar95 cover art
Simulation

Progressbar95

by Igor Uduslivii·published by Spooky House Studios UG haftungsbeschraenkt

10 June 201910
PCWindowsMacMobileiOSAndroidiPad

Where to get it

Trailer

Gallery

13

Screenshots

Key art

About

Progressbar95 is a hypercasual game that eponomously mimics the look, feel and style of new and old Microsoft Windows and Macintosh operating systems with fill-to-complete tactics and arcade-like stills that can be hard to master, enhanced with a touch of nostalgia for retro technology. In a fictional universe where computers, the only thing that has ever existed, enter the digital space, where the Progressbar line of systems, along with BarOS, are released, starting with PB-DOS Shell and the first Bar System. These heavy-weighted machines, complete with mice and keyboards, eventually and slowly start to evolve as time passes by until somewhere in the year 1995.

When players first get into the game, their digital journey begins with the classic Progressbar 95, with various features, like the Begin Menu, with the options to load their last save or play a new game, viewing achievements and opening the Progress CMD, Bin, a digital pet who needs text files as their food to eat, and the media player that players can get to listen to the game's theme music in different variations. The gameplay is simple and level-based, where one can play the classic game mode by dragging their finger around the screen to move the progress bar around and catching little coloured rectangles which counts as points, known as "segments".

Occasionally, randomly appearing obstacles such as annoying pop-ups, paperclips (commonly known as Clippy), mines, dogs, and a few others can be easily avoided, otherwise they may have bad luck resulting in a blue screen of death. There are also some other game modes, including Progress Sweeper (based on the traditional Minesweeper computer games), Progresstein 3D (based on Wolfenstein 3D), Progressbar XL, and a few others. To give their computer more improved specifications, players will collect points at the end of every game to upgrade hardware and the operating system, or with Product Keys and Progress Data as currencies to spend on. In a similar fashion, a certain level milestone will unlock a specific edition to the desired system they have.

Ways to play

Modes

Single player

Engine

Solar2D / Corona SDK

Languages

11 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English——
French——
German——
Italian——
Japanese——
Polish——
Portuguese (Brazil)——
Portuguese (Portugal)——
Spanish (Spain)——
Turkish——
Ukrainian——

Also known as

Progressbar95 - casual game — Google Play Store Title

ProgressBar95 - retro arcade — Apple App Store Title

Progressbar95 hypercasual UI game — Full Title

Progressbar95 - unique nostalgic hyper-casual game — Alternative Full Title

Progressbar95.exe — Windows Executable

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Facts

Developer

Igor Uduslivii

Released

10 June 2019

Platforms

PCWindowsMacMobileiOSAndroidiPad

Standing

Top 8% by 24hr peak players

Tags

1st-personFixed / flip-screenPoint and select