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Ogre Battle 64: Person of Lordly Caliber cover art
Role-playing (RPG)Strategy / tactics

Ogre Battle 64: Person of Lordly Caliber

by Dual Corporation, Quest·published by Atlus, Square Enix, Nintendo of Europe

14 July 1999Teen28
NintendoN64WiiWii U

Reader score

8.5/ 10

24 votes

How long to beat

only 1 report

60h

Rushed

main story only

80h

Normally

story and some extras

160h

Completionist

everything in it

Where to get it

Gallery

19

Screenshots

Key art

About

Ogre Battle 64: Person of Lordly Caliber is a single-player tactical role-playing game. It is the third entry in the Ogre Battle series and a continuation of the franchise’s mix of large-scale strategic planning and small-unit battlefield management. The story follows Magnus Gallant, a young officer in the army of Palatinus, a kingdom under the influence of the Holy Lodis Empire. As unrest grows and the empire seeks to extend its control across the continent of Zeteginia, Magnus finds himself torn between loyalty to his nation and sympathy for its oppressed people. Depending on the player’s decisions, Magnus may rise as a revolutionary leader, remain faithful to the ruling order, or follow paths that diverge between justice and tyranny.

Gameplay is divided between the world map and battlefield encounters. On the world map, players direct multiple units of soldiers across large regions, capturing towns, liberating strongholds, and managing resources. Each unit consists of up to five characters arranged in formations that determine how they attack and defend. During combat, clashes play out automatically based on character placement, class abilities, and equipment, though the player can influence tactics by setting strategies such as attacking the leader or focusing on the weakest foes.

Progression centers on building a balanced army. Characters gain experience and can advance into new classes, with options ranging from knights, mages, and beast tamers to rare special classes tied to alignment, statistics, or story events. Units must be carefully organized to complement each other’s strengths, as terrain, time of day, and unit morale all affect outcomes. Magnus’s own alignment and the Chaos Frame, a hidden reputation system that measures how the people view him, shift according to the player’s choices in dialogue, battle conduct, and political decisions.

The game includes branching scenarios, with multiple routes and endings based on the morality of Magnus’s actions. Decisions about liberating or occupying towns, sparing or executing enemies, and aligning with or against key factions shape not only the story but also the composition of the army.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Languages

2 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English—
Japanese—

Game details

Number of Players Supported

1 Player

Miscellaneous Attributes

Battery Backed RAM, Controller Pak

Box art

Also known as

Ogre Battle 64 — Abbreviation

Ogre Battle Saga — Working title

Reader ratings

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Facts

Released

14 July 1999

Platforms

NintendoN64WiiWii U

Age ratings

ESRBTeen

Standing

Top 46% by visits

Tags

Top-downTurn-basedFantasy