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Ms. Pac-Man cover art
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Ms. Pac-Man

by General Computer Corporation (GCC)·published by Bally Midway, Atarisoft, Namco Hometek

3 February 1982E28
PCWindowsPC BooterGame BoyXboxSNESGenesisLynxNESGame Gear

Reader score

7.1/ 10

364 votes

How long to beat

only 1 report

1h

Rushed

main story only

1h

Normally

story and some extras

1h

Completionist

everything in it

Where to get it

Community

Trailer

Gallery

3

About

Ms. Pac-Man is a single-player maze-chase game. Set in a series of interconnected neon mazes, the player guides Ms. Pac-Man as she eats dots and bonus fruit while being pursued by four ghosts. A round ends when all dots are cleared, and a life is lost if any ghost touches Ms. Pac-Man. Play proceeds through a sequence of stages that rotate between distinct maze layouts, with brief comedic intermissions that show Ms. Pac-Man’s relationship with Pac-Man and the appearance of Junior.

Core play centers on navigating corridors efficiently, managing risk around corners, and using the maze’s side tunnels to outmaneuver the pursuing ghosts. Four large Energizers are positioned near the corners of each maze. Eating an Energizer temporarily turns the ghosts blue, allowing Ms. Pac-Man to eat them for points in a set progression of 200, 400, 800, and 1,600. The blue-time shortens as stages advance, and later rounds reduce or remove the vulnerability window.

Compared to its predecessor, Pac-Man, Ms. Pac-Man features four different maze designs that appear across the game’s stage order. Maze geometry affects route planning, with changes in corridor width, dead-ends, and tunnel placement. Side tunnels can alter ghost speed, and their placement varies by layout, so a safe escape on one maze might be unsafe on another.

Ghost behavior mixes pursuit and dispersal periods with movement that is less predictable than in the earlier game. The four ghosts retain individual identities: Blinky, Pinky, Inky, and Sue, with Sue replacing Clyde. Their paths can diverge based on player position, timing, and maze configuration, which encourages improvisation rather than relying on fixed patterns.

Bonus fruit differ from the earlier static items. A single fruit enters mid-round from a side tunnel, moves along corridors, and exits if not collected. Fruit types change as the game progresses and grant increasing point values.

Secondary options include alternating two-player mode, adjustable bonus-life thresholds in some versions, and increasing difficulty across rounds as ghost speed rises and Energizer effects diminish. The intermission scenes occur between specific stages, and the stage sequence cycles the four maze layouts as the difficulty escalates.

Over the years, Ms. Pac-Man has been released on numerous platforms, each with small variations. The original arcade game featured four distinct maze layouts, but some early home conversions, such as the Atari 2600 and 5200 ports, simplified the mazes, reduced color detail, or limited the number of layouts due to hardware constraints. The Sega Genesis and Super Nintendo versions retained multiple mazes and added cooperative or competitive two-player modes. Later compilations and digital re-releases, including Arcade Game Series: Ms. Pac-Man, preserved the arcade layouts while offering features like persistent high score saving, display options, and improved sound fidelity. Portable versions, such as those on Game Boy and Game Gear, often redesigned or rescaled the mazes to fit smaller screens, while mobile phone editions introduced touch controls. Despite these differences, the core mechanics have remained consistent across all adaptations.

Ways to play

Modes

Single playerMultiplayer

Perspective

Bird view / Isometric

Players

2 offline

Expanded into

Ms. Pac-Man

Mods

Ms. Pac-Man PlusMs. Pac-Man: Speedup

Included in

Namco MuseumNamco MuseumNamco Museum 50th AnniversaryNamco MuseumNamco Museum 50th AnniversaryWireless Ms. Pac-ManMs. Pac-Man/Galaga: Class of 1981Microsoft Revenge of ArcadeNamco: Featuring Ms. Pac-ManNamco History Vol. 3Pac-Man 25th AnniversaryMs. Pac-Man Pocket PlayerPac-Man's Pixel BashGalaxy Games StarPak 2Namco Museum Vol. 1Xbox Live ArcadeXbox Live Arcade Game PackPac-Man Collection

Ported as

Tiny Arcade: Ms. Pac-ManMicro Arcade: Ms. Pac-ManMs. Pac-ManMs. Pac-Man for iPadMs. Pac-ManMs. Pac-ManMs. Pac-ManMs. Pac-ManMs. Pac-ManMs. Pac ManArcade Classics: Ms. Pac-ManMs. Pac-ManMs. Pac-ManArcade Game Series: Ms. Pac-Man

Remastered as

Languages

1 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English——

Game details

Business Model

Commercial

Media Type

Download

Steam

Achievements, Leaderboards, Steam account required

System requirements

Min. OS Class Required

Windows 7

Min. RAM Required

2 GB

Min. DirectX Version Required

DirectX 9.0c

Box art

Also known as

Arcade Game Series: Ms. Pac-Man — Steam release

Crazy Otto — Working title

Miss Pac-Man — Working title

Mrs. Pac-Man — Working title

Pac-Woman — Working title

Super Pac-Man — Working title

Reader ratings

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Facts

Released

3 February 1982

Series

Pac-Man

Platforms

PCWindowsPC BooterGame BoyXboxSNESGenesisLynxNESGame GearSEGA Master SystemCommodore 64Atari 2600Apple IIAtari 5200Atari 7800Atari 8-bitZX SpectrumVIC-20TI-99/4APalm OSXbox 360iPod ClassicMobileiOSBlackBerryAndroidPlayStationPS4Xbox OneArcade

Age ratings

PEGI7ESRBE

Standing

Top 10% by visits

Tags

Top-downFixed / flip-screenArcade