Games database
Adventure

Innocent Until Caught

19936.6/ 10 · 25 votes2

How long to beat

from 1 player

11h

Normally

story and some extras

Screenshots (17)

About

Innocent Until Caught is a graphic adventure game with an icon-based point-and-click interface.

Jack T. Ladd is a thief, his hunting-ground is the whole galaxy, and at the moment, he's in big trouble. He's got 28 days to pay his taxes - or else the interstellar tax agency will hunt him down. Termination is a viable punishment for tax offenders in these days, you know. Stranded blank on the barren, run-down planet Tayte, Jack decides that he has to make some cash. Quick.

Innocent Until Caught is pretty standard in terms of design but introduces some innovations when it comes to the interface. It features a mini-window at the bottom left of the screen which is alternately a mini-map of the area (showing all exits) and a looking glass for detecting small items. The inventory is a box-window in which objects can be placed wherever player wants (even on top of others). Also, the plot is illustrated by a few rendered sequences, some of the first used in adventure games.

Ways to play

Modes

Single player

Perspective

Third person

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk, CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse

Controller Types Supported

Analog Joystick

Number of Offline Players

1 Player

System requirements

Min. CPU Class Required

Intel 80286

Min. OS Class Required

DOS 4.0 to 6.22

Min. RAM Required

640 KB

Video Modes Supported

MCGA, VGA

Sound Devices Supported

Adlib, Roland MT-32 (and LAPC-I), Sound Blaster, Sound Blaster Pro

Box art

Also known as

IUCInformal Name

Khaf Mipesha - Lefakhot Ad She YitafesHebrew title

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Facts

Publisher

Psygnosis

Released

1993

Series

Innocent Until Caught

Platforms

PCDOSAmiga

Standing

Top 15% by visits

Tags

3rd-person (Other)2D scrollingFixed / flip-screenReal-timeGraphic adventurePuzzle elementsPoint and selectSci-fi / futuristic