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Globdule

19937.3/ 10 · 6 votes3

Screenshots (22)

About

One of not-nearly-enough games to star an amorphous blob, Globdule sees your character moving around a level by sliding along walls, or jumping off them onto a nearby surface. Each level has a set amount of fruit, all of which must be collected by crossing its path, before reaching the exit. This must all be done within a time limit, and many levels involve collecting keys to unlock doors which are located elsewhere. There are enemies after the first few levels, who must be killed by hitting them, then their eyes must be collected as they wander off. You can withstand 7 hits on each life, but losing a life resets the level.

Ways to play

Modes

Single player

Perspective

Side view

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk

Controller Types Supported

Digital Joystick

Number of Players Supported

1 Player

System requirements

Min. RAM Required

1 MB

Video Modes Supported

OCS/ECS

Box art

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Facts

Publisher

Psygnosis

Released

1993

Platforms

Amiga

Standing

Top 99% by want to play

Tags

Side view2D scrollingPlatform