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Strategy / tactics

Galactic Civilizations II: Dread Lords

27 February 20067.8/ 10 · 23 votesEveryone 10+1

Trailer

Screenshots (25)

About

Thousands of years ago, the highly advanced precursors split into two factions: The peace-loving Arnor and the paranoid war-like Dreadlords. They fought a great war in which the outcome was that both races disappeared from the galaxy. In the year 2225, the young Human race invents the Hyperdrive and a new age of expansion blossoms throughout the civilizations of the galaxy. Each of the various races wishes to create its own empire and bring prosperity to its people. Following the events of the first game and its expansion pack, the Humans and Altarans are united in an alliance against the Dregen Empire and The Yor Collective. Victory seems assured for the Human-Altaran fleets until information surfaces about an ancient artifact which may return the Dreadlords to this universe.

Galactic Civilizations II: Dread Lords is the sequel to the 2003 game and revisits the 4X space strategy of its predecessor. In the standard game the player will choose one of the ten major races in the game (or a custom race can be created) before setting out on an unexplored randomly-generated galactic map. Each race has its own strengths and weaknesses which give it bonuses in certain areas. As well, the controlling political faction of each race assigns bonuses. With planets and resources limited, the race to conquer the galaxy begins. Planets can be colonized, resources mined and fellow civilizations befriended or destroyed. Victory can be achieved through conquest (killing all other major races), diplomacy (being allied with every remaining major race), influence (influence controls 75% of the galaxy) or technology (researching Technological victory in the tech tree).

The game contains a highly customizable ship design feature allowing players to implement newly researched ship modules as they see fit. There is also a campaign mode beside the standard game, where a story of ancient Precursor civilizations unfolds mission-by-mission, and support for an online "Metaverse" where players can upload games to the website and be ranked against other players.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Media Type

CD-ROM, Download, DVD-ROM

Input Devices Supported/Optional

Keyboard, Mouse

Number of Offline Players

1 Player

System requirements

Min. CPU Class Required

Intel Pentium III

Min. OS Class Required

Windows 98

Min. RAM Required

256 MB

Min. DirectX Version Required

DirectX 9.0c

Min. Video Memory Required

32 MB

Box art

Also known as

GalCiv2Informal name

Galactic Civilizations IIGerman title

Galactic Civilizations II: Władcy StrachuPolish title

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Facts

Developer

Stardock

Released

27 February 2006

Series

Galactic Civilizations

Platforms

PCWindows

Age ratings

ESRBEveryone 10+PEGI3USK6ACBG

Standing

Top 22% by want to play

Tags

Diagonal-downFree cameraTurn-based4XTurn-based strategy (TBS)Multiple units/characters controlPoint and selectSci-fi / futuristic