Screenshots (8)
About
Empire Earth: The Art of Conquest includes three new single-player campaigns set in ancient Rome, the Pacific Theater of World War II, and Asia in the 24th century. In addition, each of the 21 pre-designed civilizations in the game gains a unique special power, building, or unit. Examples include: the Kingdom of Italy's Metallurgy power, which allows them to pay building costs with gold or iron interchangeably, Great Britain's S.A.S. unit will be able to plant demolitions and swim across water, and the United States' market building will allow that civilization to trade abundant resources for scarce ones.
Players can become the greatest conqueror of all time by creating, building, and leading a civilization to transcend the ages - from the discovery of fire, to flight, to the next frontier: space.
Ways to play
Modes
Perspective
Languages (1)
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — |
Game details
Business Model
Commercial
Supported Systems/Models
x86 (32-bit)
Media Type
CD-ROM
Input Devices Supported/Optional
Keyboard, Mouse
Additional Hardware Required
3D Accelerator
Additional Hardware Supported
Printer
Multiplayer Options
Internet, Modem
Number of Online Players
2-8 Players
Save Game Methods
Auto-save, Manual Save
System requirements
Min. CPU Class Required
Intel Pentium II
Min. OS Class Required
Windows 98
Min. RAM Required
64 MB
Min. DirectX Version Required
DirectX 8.0a
Min. Video Memory Required
4 MB
Video Resolutions Supported
1024×768
Box art
Also known as
EE:AoC — Common abbreviation
Empire Earth: Sztuka Podboju — Polish title
Empire Earth: Zeitalter der Eroberungen — German title
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Facts
Developer
Publisher
Released
16 September 2002
Series
Empire Earth
Platforms
Age ratings
Standing
Top 70% by visits
Tags
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