Games database
Empire Earth cover art
Strategy / tactics

Empire Earth

by Stainless Steel Studios, Mad Doc Software·published by Sierra Entertainment

1 November 2001Teen26
PCWindows

Reader score

7.4/ 10

71 votes

Where to get it

Trailer

Gallery

27

Screenshots

Key art

About

Age of Empires is set in the past, Command & Conquer explores the future, but up to now there was no real-time strategy game that covered the whole breadth of human history. Empire Earth fills this gap and lets you wage war with everything from prehistoric stone thrower up to futuristic battle-mechs.

Empire Earth’s mastermind Rick Goodman was lead designer of the original Age of Empires. Similarities are thus hardly surprising; in fact, his new game can be considered a 3D version of its predecessor. Despite the graphical leap, the game’s look and feel are very familiar - AoE fans will feel perfectly at home. The perspective is fixed in an isometric view, camera management is not required. In your quest to crush the opposition, you build settlements, collect five resource types, recruit troops (land, sea, air) and, well, fight battles. Unit improvements are no longer researched in buildings, but can be bought at once for each unit type. For example, you can increase your tanks’ hit points, attack value, armor, speed and range separately -- for a price. It's your choice whether to spend your income on a huge army, or on an advanced one. Throughout the campaign, you also earn civilization points for heroic deeds; you can spend these on general unit improvements, e.g. reducing your archers building time by 30%, or making your citizens 20% faster.

The game’s four campaigns span the entire history of warfare: conquer the Mediterranean as the Greeks, lead the English from the middle ages to the battle at Waterloo, change history by making the Germans victors of the First and Second World War, and finally create a Russian empire in 2025. The campaign missions are heavily scripted and contain quite a few adventure elements; for example, you must lead William Duke of Normandy safely through enemy ambushes. As the scenarios focus on a set time frame, you don’t advance through the 14 epochs (from the Prehistoric Era to the Nano Age). In skirmish mode and in multiplayer battles, however, you may lead your people from caves into skyscrapers.

Ways to play

Modes

Single playerMultiplayer

Perspective

Bird view / Isometric

Bundle contents

Edition of

Empire Earth

Languages

1 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English—

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Media Type

CD-ROM, Download

Input Devices Supported/Optional

Keyboard, Mouse

Additional Hardware Required

3D Accelerator

Multiplayer Options

Internet, LAN, Modem

Save Game Methods

Auto-save, Manual Save

System requirements

Min. CPU Class Required

Intel Pentium II

Min. OS Class Required

Windows 98

Min. RAM Required

64 MB

Min. DirectX Version Required

DirectX 8.0

Min. CD-ROM Drive Speed Required

8X (1.2 MB/s)

Min. Video Memory Required

4 MB

Video Modes Supported

Full screen

Video Resolutions Supported

800×600, 1024×768

Box art

Also known as

Diqiu Diguo — Simplified Chinese title

EE — Common abbreviation

Empire Earth: 500.000 Jahre Menschheitsgeschichte in einem einzigartigen Spiel — German tag-lined title

Empire Earth: An Epic Conquest Spanning 500,000 Years — US tag-lined title

Empire Earth: An Epic Conquest Spanning 500,000 Years of Human History — UK tag-lined title

Empire Earth: Une fabuleuse odyssée à travers 500 000 ans d'histoire de l'humanité — French tag-lined title

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Facts

Released

1 November 2001

Platforms

PCWindows

Age ratings

ESRBTeenPEGI12USK12ACBM15+ELSPA11+SELL12aDeSe+13VET/SFB11 (Square)CCE (IGAC)M/12DJCTQ14

Standing

Top 31% by visits

Tags

Diagonal-downFree cameraReal-timeReal-time strategy (RTS)Multiple units/characters controlPoint and selectAlternate historyHistorical eventsSci-fi / futuristicWorld War IWorld War II