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Castlevania: Symphony of the Night cover art
Action

Castlevania: Symphony of the Night

by Konami Computer Entertainment Tokyo·published by Konami

20 March 1997Teen28
PlayStationPS1SEGA SaturnPSPXboxXbox 360PS3MobileiOSAndroid

Reader score

8.7/ 10

325 votes

How long to beat

6 players

10h

Rushed

main story only

12h

Normally

story and some extras

20h

Completionist

everything in it

Where to get it

Trailer

Gallery

55

Screenshots

Key art

About

Five years ago, Richter Belmont, the latest in the Belmont lineage and the one destined to be a Vampire Hunter, defeated Dracula in a brutal battle which nearly cost him the love of his life, Annette, and her sister, Maria. Now, Richter has suddenly vanished, Dracula's castle has mysteriously reappeared, and Maria, now a young woman, sets off to find Richter. Alucard, the son of Dracula, is awakened from his eternal slumber after this large shift in power and enters into the castle to find some answers and confront his father.

Symphony of the Night is a direct sequel to Rondo of Blood. Unlike the previous installments of the series, the game is set in a castle which the player can explore freely with many different paths, although often items in certain areas need to be found that will allow passage to others. The action-based gameplay incorporates now strong RPG elements. The hero receives experience points for defeating enemies, gains levels, and becomes more powerful. There is also money to be found in the game, and various accessories to buy. In a separate screen, players need to equip attack weapons, shields, and other items. Magic plays an important role, as well as secondary weapons and a large amount of "special moves" that are executed similar to advanced one-on-one fighting games.

The Saturn release adds two new areas to the castle (the Underground Garden and the Haunted Path), a third playable character (Maria), and a few new remixed music tracks. However, it sacrifices a few of the graphical effects from the PlayStation version, particularly true transparencies. The iOS and Android versions are based on the version found in the Castlevania: The Dracula X Chronicles release (has the Saturn versions familiars and items). All the other releases are based on the PlayStation version and do not feature these changes.

Ways to play

Modes

Single player

Perspective

Side view

Expanded into

Akumajou Dracula X: Gekka no YasoukyokuCastlevania: Symphony of the Night

Mods

Castlevania: Symphony of the Night RandomizerCastlevania: Symphony of the Night - Hard TypeCastlevania: Symphony of the Night - RebornCastlevania: Rondo of the NightNocturneRecomp

Included in

Konami Classics Vol. 1

Ported as

Castlevania: Symphony of the NightCastlevania: Symphony of the Night

Languages

2 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English
Japanese

Game details

Input Devices Required

Gamepad

Number of Players Supported

1 Player

Number of Offline Players

1 Player

Save Game Methods

External Storage

Box art

Also known as

Akumajo Dracula X: Gekka no Yasoukyoku — Japanese title

CV: SotN — Informal abbreviation

Castlevania: Sinfonia Della notte — Italian title

Castlevania: SotN — App Store product page title

Reader ratings

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Facts

Publisher

Konami

Released

20 March 1997

Platforms

PlayStationPS1SEGA SaturnPSPXboxXbox 360PS3MobileiOSAndroidiPadPS Vita

Age ratings

ESRBTeenUSK12CERO12+ACBG8+ELSPA11+SELL12

Standing

Top 1% by visits

Tags

Side view2D scrollingMetroidvaniaPlatformRPG elementsEuropeFantasyHorrorRegional differences