
WJS Design
4games
WJS Design was set up in late 1989 by Wayne Smithson. A successful career programming, culminating in the ST conversion of the huge Psygnosis hit Blood Money, earned Wayne critical acclaim and enough cash to employ other coders and graphic artists. In April 1990 the WJS team consisted of Wayne, Paul Hoggart, Kevin Oxland and Chris Warren.
4
Games
3
Developed
1
Ported
Shipping 1990–1994
Releases by year
3 across 1990–19941990peak 1 in one year1994
Developed
3Ported
1Game and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.




