Destroy All Pixels

1gameUnited KingdomFounded 2016Website

Destroy All Pixels was started in mid-2016 as a solo indie games studio by Richard Patching. With a degree in games development, Richard has been a professional developer for 10 years, mostly writing large scale web apps. In 2012, Richard was involved as assistant producer to Chris Parsons on a space simulation rpg game Sol Trader which was released on Steam in 2016. Richard decided to start working on a debut solo project soon after and made the first code commits for what would become 'Call the Blacksmith' in August, 2016.

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Game and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.

Destroy All Pixels — games, releases and history | TechPlay