2D Boy

2D Boy

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Gabler and Blomquist became restless at EA and opted to develop independently, with Gabler forming 2D Boy and helping to create World of Goo, a game which expanded upon a prototype that Gabler had started in 2005 at Carnegie Mellon.

Developed1

Game and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.

2D Boy — games, releases and history | TechPlay