This ambitious graphical leap is being developed in close collaboration with both NVIDIA and Epic Games, ensuring the title pushes the boundaries of the Unreal Engine 5 framework.
RTX Mega Geometry
Far from just a standard visual update, the PC version will debut NVIDIA’s new RTX Mega Geometry technology. This feature is designed to optimize performance in demanding path-tracing scenarios by compressing complex geometry into clusters. By doing so, the game can significantly reduce video memory (VRAM) usage while simultaneously boosting frame rates, allowing for a more stable experience even with the most advanced lighting effects enabled.
This news comes as a welcome relief to the PC community following last year's reports that the PlayStation 5 would be the lead platform for development. While CD Projekt RED is shifting its traditional "PC-first" development cycle to ensure console parity, these exclusive features prove that the PC version will still receive elite-tier treatment. Currently, the path-tracing settings remain a PC exclusive, as the hardware in today’s consoles is not yet capable of handling such intensive real-time calculations.

Discussion(0)