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Slay the Spire 2 hit by REVIEW BOMBING! (New update's fault)
NewsGamingSlay the Spire 2 hit by REVIEW BOMBING! (New update's fault)
Gaming

Slay the Spire 2 hit by REVIEW BOMBING! (New update's fault)

Dogashin

Milan Dogandžić

Author

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2 min readRead Time

"The game first released in early access, and it was so good that right from the start it had overwhelmingly positive reactions, but... then everything went downhill. A new update dropped, and BOOM,"

People have started review bombing the new game Slay the Spire 2.

The game first released in early access, and it was so good that right from the start it had overwhelmingly positive reactions, but... then everything went downhill. A new update dropped, and BOOM, people started review bombing it.

The main reason people began review bombing it was balance changes, more specifically nerfs. The devs changed cards and builds that players loved, and they especially shifted all the overpowered strategies and infinite combo builds.
Each of those nerfs made the community angry.

This is a classic problem in these types of games. When a game comes out and players discover something fun, they’re usually like “this is fun, don’t touch this!” but developers don’t listen, they say “this is too broken, we have to balance it!”
And in the end, nobody is satisfied.

The key issue here is that the game is in Early Access, it’s not the final version.
Developers are literally experimenting, removing some things and then bringing them back later, and they’ve already reverted some changes before because people were angry that they removed them.

What’s craziest here is that a large portion of the negative reviews comes from China, where Steam community tools are limited and people don’t have many ways to complain. So they use the review section as a feedback channel.
That means fans don’t necessarily think the game is ultimately bad, they just don’t have another way to say what bothers them.

The reviews dropped from overwhelmingly positive to Mixed after this update. However, despite that, the game is still globally very successful and popular.

A typical pattern: a game releases and everyone hypes it up, then developers start balancing, players lose their OP builds, they get angry, review bomb it, developers roll back changes, and everything calms down.
A standard case for most live-service and early access games.

It’s not that the game is bad or failed; it’s a conflict between players and balance during the development of the game.

There’s a high chance that Slay the Spire 2 will end up even better than it is now; right now it’s just going through a chaotic phase of development.

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Dogashin

About Milan Dogandžić

Milan is a gaming enthusiast who values story-rich experiences, memorable characters, and deep narratives. His passion for storytelling goes beyond games, influencing his taste across all forms of media. He especially enjoys open-world RPGs, where exploration and player choice create unforgettable journeys.

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