
Highguard studio faces major staff cuts, leaving the team’s future uncertain
"Highguard layoffs have affected the majority of Wildlight’s development team, raising serious questions about the future of the studio’s FPS project."
The team behind Highguard has reportedly undergone sweeping layoffs, with a large portion of the studio’s workforce no longer employed. The restructuring affects Wildlight, the developer currently building the competitive FPS, and raises immediate questions about what comes next for the project.
While the game had been carving out space in a crowded multiplayer market, this sudden internal shift casts uncertainty over both its development timeline and long-term support plans.
A difficult turn for the developer
Sources indicate that the reductions were extensive and impacted multiple departments. Although precise figures have not been formally confirmed, the scale of the cuts suggests more than a minor restructuring. For a studio actively developing a multiplayer-focused title, losing a significant share of its team can dramatically alter production capacity.
Modern FPS games require continuous iteration — from weapon balancing and technical optimization to content updates and community management. When staffing levels drop sharply, those processes inevitably slow, pause, or change direction.
Wildlight had positioned Highguard as a serious contender within the online shooter space, aiming to blend tactical design with high-intensity combat. That ambition now depends on what resources remain and whether external support or restructuring plans are in place.

What this means for Highguard
At the time of writing, there has been no formal announcement that Highguard has been canceled. However, projects facing substantial workforce reductions often encounter delays, scaled-back features, or strategic reevaluations.
For players, the uncertainty centers on continued development and post-launch support. Competitive multiplayer games rely heavily on steady updates and responsive balancing. Any disruption behind the scenes can directly affect player confidence and community growth.

Part of a wider industry shift
Wildlight’s situation reflects a broader recalibration happening across the gaming sector. Following years of expansion and aggressive investment, many studios are now tightening budgets and reassessing long-term sustainability.
Smaller and mid-sized teams are especially vulnerable during these corrections. Without the financial buffer of major publishing giants, sudden funding changes or slower-than-expected returns can lead to rapid internal downsizing.
For now, the future of Highguard remains uncertain. Whether the project continues under a reduced team, finds additional backing, or changes scope entirely will likely become clearer in the coming months. What is certain, however, is that significant staffing changes rarely leave a live-service shooter unaffected.
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About Miloš Rešković
Hi, name's Miloš, I’ve been leveling up in gaming since childhood, diving headfirst into worlds where survival isn’t guaranteed and every choice matters. Sci-fi, horror, and survival games are my playgrounds, and I bring that passion to every article I write. Whether it’s breaking down the latest releases, uncovering hidden mechanics, or sharing strategies, I’m here to keep gamers informed, entertained, and ready for the next challenge. Gaming isn’t just what I play—it’s how I see the world.
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