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Strategy / tactics

Worms: The Director's Cut

19978.2/ 10 · 10 votes9

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About

Worms: The Director's Cut is an enhanced version of Worms. Like its predecessor, it is a turn-based artillery game. The game format remains the same: players control small armies of four Worms (whose names can be altered) with the sole purpose of blowing up all the other Worms on the map. Players can compete either against computer-controlled Worms or against each other.

The weapons are more extensive (and destructive) than in the previous game, including the first appearances of the Kenny-on-a-Rope, Concrete Donkey, Priceless Ming Vase, Old Woman and Holy Hand Grenade. Also included is a level editor that allows players to create their own battlefields.

Ways to play

Modes

Single playerMultiplayerCo-operative

Together

Local co-opDrop-in / drop-out

Perspective

Side view

Players

8 offline

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk

Input Devices Supported/Optional

Keyboard, Mouse

Gamepads Supported

Joypad

Miscellaneous Attributes

Hard Drive Installable

System requirements

Min. CPU Class Required

Amiga 1200

Min. OS Class Required

Kickstart 3.0

Min. RAM Required

2 MB

Video Modes Supported

AGA

Box art

Also known as

Worms '97Working title

Worms 1.5Working title

Worms DCInformal name

Worms+Working title

Worms: Mad Cow EditionWorking title

Worms: The Next GenerationWorking title

WormsAGAWorking title

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Facts

Developer

Team17

Released

1997

Series

Worms

Platforms

Amiga

Age ratings

ELSPA11+

Standing

Top 87% by visits

Tags

Side view2D scrollingTurn-basedArtilleryDirect controlMultiple units/characters controlComedyWar