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Wonder Project J: Kikai no Shounen Pino cover art
Role-playing (RPG)SimulatorAdventure

Wonder Project J: Kikai no Shounen Pino

by Almanic·published by Enix

9 January 199521
Super Famicom

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About

In this simulation/role-playing game, you must use the robotic pixie Tinker to educate a robot boy named Pino. You can move Tinker around, examining objects and collecting them in an adventure-like fashion. Pino will automatically follow you to the direction you are facing, but will continue walking until you stop him. He will also pick objects and make his own "experiments" with them. Your goal is to train Pino in various disciplines. His stats can be raised in a RPG style: reading books increases his intelligence, throwing a ball increases his dexterity, and so on. By praising or scolding Pino you will gradually make him understand what should be done and what not. The game features animations by Anime studios Mint and Omnibus Promotions. With direction from Takashi Yoneda and late anime director Umanosuke Iida.

Ways to play

Modes

Single player

Perspective

Side view

Languages

1 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
Japanese——

Also known as

Wonder Project J: Mechanical Boy Pino — Japanese title - translated

Wonder Project J: Kikai no Shounen Pino — Japanese title - romanization

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Facts

Developer

Almanic

Publisher

Enix

Released

9 January 1995

Platforms

Super Famicom

Standing

Top 29% by want to play

Tags

Science fiction