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Role-playing (RPG)

Wizardry VI & VII Complete

31 May 19968

Screenshots (5)

About

This compilation contains reworked versions of two games:

The player can opt to start any of the two games from the main menu, using a common custom-made party or creating every character from scratch. The difficulty level has been drastically reduced for both games. On the other hand, the amount of random enemy encounters is noticeably higher. Several gameplay elements have been simplified: for example, simply passing near a secret button prompts a text message; the absence of text input makes many puzzles much easier, merely requiring the player to choose the correct answer among several available ones, possibly through guesswork; there are no topics to discuss with the NPCs; mechanics such as traps and chest opening are simplified, etc.

Both games have polygonal 3D graphics, as opposed to the pseudo-3D locations of the original releases. Despite the new visuals, the layouts of the areas remain largely identical. Unlike the PlayStation version of Crusaders of the Dark Savant, this release retains the hand-drawn 2D portraits for enemies and NPCs for both titles. There is also a full soundtrack for Bane of the Cosmic Forge, which was not present in the earlier version.

Ways to play

Modes

Single player

Perspective

First person

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Facts

Publisher

Data East

Released

31 May 1996

Platforms

SEGA Saturn

Tags

1st-personTurn-basedFantasy

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Game and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.