Screenshots (20)
About
Wings of Death is a vertically scrolling shoot'em'up with a fantasy setting. You start out as a small insect, flying through a deranged castle filled with hostile animals and monsters.
The upgrade system is rich, and differs somewhat from genre conventions. As you upgrade, your insect turns into a more powerful bat or a mighty dragon. Shooting enemies reveals the various upgrades, and picking up several upgrades of the same kind upgrades that particular weapon level after level. Enemies may also release anti-powerups, marked by a skull. These will downgrade your weapon or draw your energy level.
After fighting the end boss of the castle, a three-headed dragon, you move onto a jungle, a swamp and further... That is, if you survive. Wings of Death has an unparalleled number of bullets and enemy objects on-screen for its time and platform, the maximum number being reported as 95. Coded by former demo programmers, the game also runs in full 50 or 60 Hz scrolling while playing digitised music even on an Atari ST, thanks to inventive hardware tricks used in few other commercial games. It also utilises the extra colour palettes of the Atari STe.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk
Controller Types Supported
Digital Joystick
Number of Players Supported
1 Player
System requirements
Min. CPU Class Required
Amiga 500/2000
Min. RAM Required
512 KB
Video Modes Supported
OCS/ECS
Box art
Also known as
Spellbinder — Working Title
Wings of War — Working Title
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.







