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AdventureSimulation

Wilderness: A Survival Adventure

1 July 19855

Trailer

Screenshots (9)

About

Your small plane has crashed in the Sierra Nevada mountains. You are all alone in the snow and cold, but you manage to pull a topographic map from the wreckage of your plane. The map shows the location of a ranger outpost, your only hope for survival. But you could be anywhere on this map, an area "twice the size of the state of Delaware." To survive, you must determine your location and hike to the safety of the outpost.

The game provides six different information screens to aid you in your journey. The View screen shows a three-dimensional panorama of your immediate surroundings. The Topo screen is a two-dimensional map of the 90x67 mile area where you have crashed. Your first job is to figure out where you are on the map. In the View screen you can type commands (e.g., LOOK RIGHT, LOOK UP, PAN LEFT) to help orient yourself on the surrounding terrain.

The Status and Inventory screens give you reports on your physical condition and survival gear, respectively. The Help and Clue screens give you survival advice and hints, if you want them, but cost you points.

When you are ready to set out, you issue travel commands (e.g., WALK FOR 20 MINUTES) which move you in the direction you are facing (the View screen is redrawn when you reach your next location). To survive, you must also make use of your inventory and things in your environment. All interaction with the game is in the form of type-written phrases:

WEAR PARKA

USE GUN/KILL BEAR/USE KNIFE/SKIN BEAR

USE MATCHES/MAKE FIRE

USE FIRE/COOK BEAR/EAT BEAR

The game recognizes 300 different nouns and verbs to allow you to navigate, travel, make camp, use gear and supplies, prepare food, care for health and first aid, and make use of wildlife, plants, and weapons.

A second scenario is also available in which you play an archeologist in search of the Lost City of Gold. Here, you begin your journey with a "long-forgotten" map and several obscure clues. The game included a form to order additional geographic areas: Bolivia, Burma, British Columbia, Chile, and New Guinea.

Ways to play

Modes

Single player

Perspective

First person

Languages (1)

Languageaudiosubtitlesinterface
English

Game details

Business Model

Commercial

Media Type

5.25" Floppy Disk

Color Depth

2-bit (4 colors)

Input Devices Supported/Optional

Keyboard

Number of Offline Players

1 Player

System requirements

Min. CPU Class Required

Intel 8088 / 8086

Min. OS Class Required

PC/MS-DOS 2.0

Min. RAM Required

256 KB

Video Modes Supported

CGA, CGA Composite (16 colors)

Video Resolutions Supported

320×200

Box art

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Facts

Released

1 July 1985

Platforms

PCDOSApple II

Tags

1st-personManagerial / business simulationSurvival