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Whizz

19946.5/ 10 · 11 votes6

Trailer

Screenshots (16)

About

Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren’t always clear-cut. There are four different types of doors, each of which needs a particular icon to pass (the icons represent the door type, such as ice or bricks, rather than hot water or a key, or anything you’d logically expect to clear the path). You can avoid the baddies, which may be the best option, as killing them costs you some energy –this reduces the significance of the points system.

Ways to play

Modes

Single player

Perspective

Third person

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk

Input Devices Supported/Optional

Keyboard

Controller Types Supported

Analog Joystick, Digital Joystick

Number of Offline Players

1 Player

System requirements

Min. RAM Required

2 MB

Video Modes Supported

VGA

Sound Devices Supported

General MIDI, Gravis Ultrasound / ACE, Roland MT-32 (and LAPC-I), Roland Sound Canvas, Sound Blaster, Sound Blaster AWE32

Box art

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Facts

Released

1994

Platforms

PCDOSPlayStationPS1SNESAmigaSEGA SaturnAmiga CD32

Age ratings

USK0 (ohne Altersbeschränkung)

Standing

Top 62% by want to play

Tags

IsometricPlatform