Trailer
Screenshots (16)
About
Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren’t always clear-cut. There are four different types of doors, each of which needs a particular icon to pass (the icons represent the door type, such as ice or bricks, rather than hot water or a key, or anything you’d logically expect to clear the path). You can avoid the baddies, which may be the best option, as killing them costs you some energy –this reduces the significance of the points system.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk
Input Devices Supported/Optional
Keyboard
Controller Types Supported
Analog Joystick, Digital Joystick
Number of Offline Players
1 Player
System requirements
Min. RAM Required
2 MB
Video Modes Supported
VGA
Sound Devices Supported
General MIDI, Gravis Ultrasound / ACE, Roland MT-32 (and LAPC-I), Roland Sound Canvas, Sound Blaster, Sound Blaster AWE32
Box art
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Facts
Developer
Publisher
Released
1994
Platforms
Age ratings
Standing
Top 62% by want to play
Tags
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