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White Day: A Labyrinth Named School cover art
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White Day: A Labyrinth Named School

by Sonnori·published by PQube, Sonnori, Arc System Works

25 September 2001T30
PCWindows

Where to get it

Trailer

Gallery

16

Screenshots

Key art

About

Beginning as a simple love story, the main character must sneak into his high school at night to drop off his love interest’s diary and some WhiteDay chocolates to indicate his affection. Whispers of ghost stories echo down the school hallways and the game takes a chilling turn as the main character watches the school janitor bludgeon someone to death with a baseball bat while hearing children’s laughter.

Although WhiteDay uses a first-person presentation, there is no shooting here. WhiteDay is a survival horror game set in a haunted high school where the player has no access to weapons other than their wits. Ghosts and other antagonists must be avoided or simply fled from. Gameplay largely revolves around puzzle-solving to open new areas and rescue classmates. Occasional cutscenes also offer the player choices about which way to advance the story.

Ways to play

Modes

Single player

Perspective

First personVirtual Reality

Engine

Unity 5

Remake of

Languages

10 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
Chinese (Simplified)—
Chinese (Traditional)
English
English (UK)
French—
German—
Italian—
Korean
Russian—
Spanish (Spain)—

Game details

Business Model

Commercial

Media Type

CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse

Multiplayer Options

Internet, LAN

System requirements

Min. CPU Class Required

Intel Pentium III

Min. OS Class Required

Windows ME

Min. RAM Required

128 MB

Min. DirectX Version Required

DirectX 8.0a

Min. CD-ROM Drive Speed Required

32X (4.8 MB/s)

Min. Video Memory Required

16 MB

Also known as

White Day — UK title

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Facts

Developer

Sonnori

Released

25 September 2001

Series

White Day

Platforms

PCWindows

Age ratings

ESRBTGRAC15+PEGI18USK16CLASS_IND14

Standing

Top 4% by 24hr peak players

Tags

1st-personPuzzle elementsDirect controlHorror