
Under Fire!
by Microcomputer Games, Inc.·published by The Avalon Hill Game Company
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Under Fire is a tactical simulation of WW II land combat. Men and weapons from the United States, Germany and Russia are represented. There are nine scenarios in the game which range from open field firefights to house to house conflict. Victory is a subjective affair in Under Fire as there is no declaration of victory. The victory screen basically tallies up losses and objectives gained the rest is left to argument. Under Fire can be played by one or two players. Playing time can range from 10 minutes for a two squad battle to five hours for a 32 squad firefight.
Ways to play
Modes
Perspective
Players
2 offline
Languages
1 languages, with audio, subtitles and interface
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — |
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk, 5.25" Floppy Disk
Input Devices Supported/Optional
Keyboard
Controller Types Supported
Analog Joystick
Multiplayer Options
Hot Seat
Number of Offline Players
1-2 Players
System requirements
Min. CPU Class Required
Intel 8088 / 8086
Min. OS Class Required
PC/MS-DOS 2.1
Min. RAM Required
256 KB
Video Modes Supported
CGA, Hercules
Sound Devices Supported
PC Speaker
Box art
Also known as
Under Fire!: A Simulation of Squad Level Combat in WWII — DOS tag-lined title
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Released
1985
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Game and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.














