Screenshots (27)
About
Aliens threaten to destroy the earth via a huge bomb embedded deep within the planet. As a challenge to the human race, they have agreed to let Earth's finest pilot to get into a high-speed ship to get to the bomb before the timer runs out.
Your ship has minimal shields to protect you from slamming into walls as you navigate the deep underground tunnels. But it's not easy: you'll have no idea which tunnels are the fastest/shortest until a split-second before you get to them, and there are alien weapons trying to destroy you along the way.
If you manage to complete the run and save the earth, you can tell the program to randomly generate an entirely new game with different tunnels for endless replayability.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk, 5.25" Floppy Disk
Screen Orientation
Landscape
Color Depth
1-bit (monochrome), 2-bit (4 colors), 4-bit (16 colors), 8-bit (256 colors)
Input Devices Supported/Optional
Keyboard, Mouse
Controller Types Supported
Analog Joystick
Number of Offline Players
1 Player
System requirements
Min. CPU Class Required
Intel 8088 / 8086
Min. OS Class Required
PC/MS-DOS 2.0
Min. RAM Required
512 KB
Video Modes Supported
CGA, EGA, Hercules, MCGA, Tandy / PCjr, VGA
Video Resolutions Supported
320×200, 720×348
Sound Devices Supported
Adlib, PC Speaker
Box art
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






