Trailer
Screenshots (9)
About
Tribes 2 is the sequel to Starsiege: Tribes. Like its predecessor, it is a team-based first-person-shooter designed primarily for online multiplay. While getting kills certainly helps, the player must also achieve the various objectives specified in the scenario, ranging from attack-and-hold objective, to assaults on enemy fortresses, taking enemy flags, and more. Each member must weigh the trade-off between firepower and protection, as well how much ammo to carry. Tribes 2 adds vehicles to the mix, as well as a new race, and larger maps.
Weapons vary from the sniper laser rifle to chain guns to grenade launchers to the massive mortar. Tribes 2 adds three brand new weapons, including melee shock lance, missile launcher (used against the new air vehicles), and ELF gun (drains energy from target).
The game supports multiplayer over Sierra's WON.NET, which was also used for the multiplayer part of Half-Life.
Ways to play
Modes
Perspective
Game details
Business Model
Free (initially commercial)
Supported Systems/Models
x86 (32-bit)
Drivers/APIs Supported
Direct3D, Hardware TNL, OpenGL
Media Type
CD-ROM
Sound Capabilities
EAX
Input Devices Supported/Optional
Keyboard, Mouse, Other Input Devices
Input Device Features Supported
Force Feedback
Additional Hardware Required
3D Accelerator
Multiplayer Options
Internet, LAN
Multiplayer Game Modes
Bots, Free-for-all / One-on-one (VS), Team
Number of Offline Players
1 Player
Number of Online Players
100+ Players
System requirements
Min. CPU Class Required
Intel Pentium II
Min. OS Class Required
Windows 95
Min. RAM Required
64 MB
Min. DirectX Version Required
DirectX 7.0
Min. CD-ROM Drive Speed Required
4X (600 KB/s)
Min. Video Memory Required
8 MB
Video Modes Supported
Full screen, Window
Video Resolutions Supported
800×600
Box art
Also known as
Tribes 2: World Domination — Working title
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Facts
Developer
Publisher
Released
29 March 2001
Series
Tribes
Platforms
Age ratings
Standing
Top 33% by visits
Tags
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