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Tremor is an arcade action maze game. You control a Miracloid droid around a 400-room map, avoiding 20 types of enemy whilst collecting 10 jewel-shaped "qigit" objects. Each "qigit" must be dropped onto an associated dock, somewhere else on the map. Controls are left/right/thrust/jump/fire (similar to JetPac). There are power-ups etc. in some rooms.
Gameplay is mainly about exploration, with some quick reactions called for when enemies spawn in tricky situations. You can only hold 3 objects at any one time, so a certain amount of swapping and dropping objects is required. The game intro featured some 1-bit sampled speech.
Ways to play
Modes
Perspective
Game details
Media Type
Cassette Tape
Input Devices Supported/Optional
Keyboard
Joysticks Supported
Cursor Joystick, Kempston Joystick, Sinclair Joystick
Number of Players Supported
1 Player
System requirements
Min. RAM Required
48 KB
Box art
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Game and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.















