Screenshots (11)
About
Tom Clancy's SSN is a simulation of the 688i (i.e. Los Angeles-class) nuclear hunter/killer submarine. The player commands the USS Cheyenne in a limited war against China over the Spratly Islands in a 15-mission campaign where they'll perform a wide variety of missions from patrol to escort, from boomer hunt to convoy attack.
The game uses a large number of video briefings and "news" reports to enhance the atmosphere both before and after the missions. During the mission, the player can see their submarine in a 3rd-person view with a rotate-able camera (only horizontally though). The player is limited to only torpedoes (no Harpoon anti-ship missiles). While VLS (vertical launch system) is included, it has no real effect in the missions. Sonar is vastly simplified, leaving the player only with command decisions such as where to turn, what depth to go to, when to shoot, when to use active sonar, when to deploy decoys, and so on. Thermal layers (large difference in water temperature, affects sonar performance) is simulated.
Game details
Business Model
Commercial
Supported Systems/Models
x86 (32-bit)
Media Type
CD-ROM
Input Devices Required
Keyboard, Mouse
Number of Offline Players
1 Player
Save Game Methods
Internal Storage
System requirements
Min. CPU Class Required
Intel Pentium
Min. OS Class Required
Windows 95
Min. RAM Required
16 MB
Min. DirectX Version Required
DirectX 3
Min. CD-ROM Drive Speed Required
2X (300 KB/s)
Video Modes Supported
Full screen
Video Resolutions Supported
640×480
Sound Devices Supported
Sound Blaster 16
Box art
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Facts
Developer
Clancy Interactive Entertainment
Publisher
Simon & Schuster Interactive
Released
18 November 1996
Platforms
Age ratings






