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Simulation

Tom Clancy's SSN

18 November 19966.7/ 10 · 5 votes23

Screenshots (11)

About

Tom Clancy's SSN is a simulation of the 688i (i.e. Los Angeles-class) nuclear hunter/killer submarine. The player commands the USS Cheyenne in a limited war against China over the Spratly Islands in a 15-mission campaign where they'll perform a wide variety of missions from patrol to escort, from boomer hunt to convoy attack.

The game uses a large number of video briefings and "news" reports to enhance the atmosphere both before and after the missions. During the mission, the player can see their submarine in a 3rd-person view with a rotate-able camera (only horizontally though). The player is limited to only torpedoes (no Harpoon anti-ship missiles). While VLS (vertical launch system) is included, it has no real effect in the missions. Sonar is vastly simplified, leaving the player only with command decisions such as where to turn, what depth to go to, when to shoot, when to use active sonar, when to deploy decoys, and so on. Thermal layers (large difference in water temperature, affects sonar performance) is simulated.

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Media Type

CD-ROM

Input Devices Required

Keyboard, Mouse

Number of Offline Players

1 Player

Save Game Methods

Internal Storage

System requirements

Min. CPU Class Required

Intel Pentium

Min. OS Class Required

Windows 95

Min. RAM Required

16 MB

Min. DirectX Version Required

DirectX 3

Min. CD-ROM Drive Speed Required

2X (300 KB/s)

Video Modes Supported

Full screen

Video Resolutions Supported

640×480

Sound Devices Supported

Sound Blaster 16

Box art

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Facts

Developer

Clancy Interactive Entertainment

Publisher

Simon & Schuster Interactive

Released

18 November 1996

Platforms

PCWindows

Age ratings

USK12

Tags

3rd-person (Other)Real-timeNaval / watercraft