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Thrust

19867.3/ 10 · 22 votes4

Screenshots (7)

About

Thrust brings realistic physics and inertia-based movement into arcade games, directly influencing titles like Oids, and Exile (by the same author as this title). The action is viewed from the side, with the graphics drawn in vectors, in keeping with the mathematical nature of everything that unfolds.

As a Resistance fighter, the player must fly into enemy lines in order to steal Klystron Pods to power more advanced starships, using your tractor beam to take them. A network of mounted guns are aiming to shoot the player down – these can be disabled by shooting their power source, but eventually this will explode, forcing the player to flee. Some of the later levels feature doors, the player needs to shoot an orb to slide open a wall section. After a while it will close, shoot an orb on the other side to make it back out again.

After the first 6 distinct levels the same layouts are repeated but with reverse gravity (mission 7 through 12), then invisible landscape where the wall visibility is toggled on and off (mission 13 through 18). And finally both reversed gravity and invisible landscape (mission 19 through 24).

Game details

Business Model

Commercial

Input Devices Supported/Optional

Keyboard

Number of Players Supported

1 Player

Miscellaneous Attributes

Color Monitor Required

System requirements

Min. RAM Required

512 KB

Also known as

Thrust+Atari 2600 v1.2 release name

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Facts

Publisher

Firebird Software, Superior Software Ltd.

Released

1986

Series

Thrust

Platforms

Atari STCommodore 64Atari 2600Atari 8-bitZX SpectrumAmstrad CPCBBC MicroElectronCommodore 16, Plus/4

Tags

Side viewShooterDirect controlFlight / aviationSci-fi / futuristic