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SimulationStrategy / tactics

The Settlers II: Veni, Vidi, Vici

19968.0/ 10 · 91 votesKids to Adults23

Trailer

Screenshots (30)

About

Veni, Vidi, Vici is the sequel of the well-known Settlers game. You start your settlement with only one main building. To build any other buildings, you first must find a source for stones and wood. So you start to build little roads where your men transport all the different goods along. There exist more than 30 different professions your men can have, and many different building types. Of course, there are other settlers in your area, too, so war is unavoidable.

The graphics are now in SVGA, and the soundtrack is available as CD-Audio or MIDI.

Ways to play

Modes

Single playerMultiplayerSplit screen

Perspective

Bird view / Isometric

Languages (1)

Languageaudiosubtitlesinterface
English

Game details

Business Model

Commercial

Media Type

CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse

Multiplayer Options

Modem, Null-modem cable, Same/Split-Screen

Number of Offline Players

1-2 Players

Miscellaneous Attributes

Audio CD Tracks

System requirements

Min. CPU Class Required

Intel i486 DX2

Min. OS Class Required

PC/MS-DOS 5.0

Min. RAM Required

8 MB

Min. CD-ROM Drive Speed Required

2X (300 KB/s)

Video Modes Supported

SuperVGA, VESA

Sound Devices Supported

Adlib, Adlib Gold, Ensoniq Soundscape, General MIDI, Generic MPU-401 MIDI devices, Gravis Ultrasound / ACE, PC Speaker, Pro Audio Spectrum, Pro Audio Spectrum Plus, Pro Audio Spectrum 16, Roland MT-32 (and LAPC-I), Roland RAP-10, Sound Blaster, Sound Blaster 16, Sound Blaster AWE32, Sound Blaster Pro, Tandy / PCjr

Box art

Also known as

Die RömerGerman working title

Die Siedler II: Veni, Vidi, ViciGerman title

The RomansWorking title

The Settler IIPointsoft's disc title

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Facts

Released

1996

Series

The Settlers

Platforms

PCDOSMac

Age ratings

ESRBKids to AdultsUSK6ACBG8+ELSPA11+

Standing

Top 25% by visits

Tags

Diagonal-downFree cameraIsometricReal-timeCity building / construction simulationManagerial / business simulationReal-time strategy (RTS)Point and selectClassical antiquity