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The Path of Kara is a match-three puzzle game in which the player takes on the role of Kara, a young shaman, who is tasked to save her island by Edda, the tribe elder.
The game is played on a hexagonal grid where matching three or more identical adjacent items will remove them and spawn new items at the top of the grid. Bonus items are available, like a bomb that destroys nearby items, or a potion that grants extra time to complete the puzzle. Some levels require the player to make matches next to a special item or over specific tiles a certain number of times.
Kara's quest unfolds over 70 levels with varied objectives and challenges, introduced by dialogues with the characters she will meet along the way. Each chapter of the story concludes with a special boss fight level.
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