Trailer
Screenshots (26)
About
The aim of the game is to guide a ball through 50 levels of walls, barriers and general obstacles. You control a bat, which must 'serve' the ball into play, and then follow it through the level, deflecting it before it falls behind you, as this costs you one of your 4 lives. Initially the obstacles are all static, but moving barriers add timing, reactions and luck to proceedings.
There are also several bonus objects, which are collected by passing through them. These include an L for an extra ball and dual rectangles to give you a second bat which moves around at random.
The game also comes with a full level editor, allowing you to design new levels and save them to tape or disk.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
5.25" Floppy Disk
Input Devices Supported/Optional
Mouse
Controller Types Supported
Analog Joystick
Number of Offline Players
1-2 Players
System requirements
Video Modes Supported
CGA, EGA, Hercules, Tandy / PCjr, VGA
Sound Devices Supported
Adlib, Sound Blaster, Tandy / PCjr
Box art
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Facts
Developer
Publisher
Released
1990
Platforms
Standing
Top 99% by want to play
Tags
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Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






