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The Hundred Line: Last Defense Academy cover art
Role-playing (RPG)

The Hundred Line: Last Defense Academy

by Too Kyo Games, Media.Vision Inc.·published by Aniplex Inc.

24 April 2025M27
PCWindowsNintendoSwitch

Reader score

8.4/ 10

10 votes

Where to get it

Trailer

Gallery

15

Screenshots

Key art

About

The Hundred Line: Last Defense Academy is a hybrid visual novel and tactical role-playing game (TRPG). It blends character-driven storytelling with strategic, turn-based combat.

The game follows Takumi Sakumo, a teenager living in the seemingly peaceful Tokyo Residential Complex, an artificial environment designed to shelter humanity after an unspecified global catastrophe. His routine life is disrupted when mysterious creatures known as the "Invaders" attack. In the chaos, Takumi unlocks a latent ability called Hemoanima, granting him the power to transform and fight back. Following this event, Takumi awakens at the Last Defense Academy, an isolated facility where select teenagers gifted with Hemoanima are tasked with defending humanity. The students are informed they must survive and repel the Invaders for 100 consecutive days, after which a powerful, world-saving weapon will activate.

The game combines traditional visual novel elements—such as dialogue-driven storytelling and branching choices—with accessible TRPG combat mechanics. Each student possesses a unique combat role, tied to their personality and backstory, expressed through "Class Armor" and "Class Weapons." Players manage a team of these characters across grid-based battlefields, confronting various enemy types and boss encounters.

Combat progression introduces new tactical layers at a steady pace, including status effects, special abilities triggered by "Voltage" (a resource generated through combat actions), and "Last Resort" moves—powerful attacks available under critical conditions, often with significant risk attached. While designed to be beginner-friendly, the system offers enough depth to engage genre veterans through party optimization and strategic planning.

In addition to battles, the game incorporates social simulation mechanics reminiscent of titles like Persona. During "Free Time" segments, players can explore relationships with classmates, craft gifts using gathered materials, and unlock character-specific dialogue. Strengthening these bonds enhances combat performance and influences narrative outcomes, particularly during "Persuasion" events where reluctant students can be convinced to join the fight.

The game's 100-day cycle provides a clear framework for its progression, with each in-game day potentially advancing the plot, character interactions, or strategic preparations. After completing an initial playthrough, the game opens into a post-game, encouraging players to explore alternate choices and outcomes. Across its branching storylines, players can uncover 100 distinct endings, reinforcing themes of hope, sacrifice, and the complexity of human relationships.

Ways to play

Modes

Single player

Perspective

First personBird view / IsometricSide view

Editions

Languages

5 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
Chinese (Simplified)—
Chinese (Traditional)—
English
Japanese
Korean—

Also known as

HUNDRED LINE - Saishū Bōei Gakuen — Japanese title - romanization

HUNDRED LINE -最終防衛学園- — Japanese title - stylized

百日战纪 -最终防卫学园- — Chinese title - simplified

百日戰記 -最終防衛學園- — Chinese title - traditional

The Hundred Line -Last Defense Academy- — Stylized title

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Facts

Developer

Too Kyo Games, Media.Vision Inc.

Publisher

Aniplex Inc.

Also worked on it

Media.Vision

Released

24 April 2025

Platforms

PCWindowsNintendoSwitch

Age ratings

ESRBMACBMA 15+PEGI16CERODUSK16

Standing

Top 1% by 24hr peak players

Tags

3rd-person (Other)Anime / MangaTurn-basedJapanese-style RPG (JRPG)Visual novelDirect controlSci-fi / futuristic