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An Olympiad game simulating common winter game competitions - the Downhill, Giant Slalom, Luge, 2-men Bobsled, Ski Jump, Cross Country, Biathlon and Speed Skating.
The game features a basic 3D engine which allows to simulate slopes with ease, which enhances the gameplay of some events such as the Downhill. Gameplay, as expected from a Winter sports game, relies on finding the faster trajectories in most events (Downhill, Giant Slalom, Luge and Bobsled), pacing the run correctly (Cross Country and Biathlon), skill and timing (Ski Jump), with button mashing reserved for just one (speed skating). The player (up to ten) can select his (or her) competitor face and nationality from one of 16 possible choices, and by selecting different difficulty settings, different computer controlled athletes take part in the competition along the player.
Ways to play
Modes
Perspective
Included in
Ported as
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk
Input Devices Supported/Optional
Mouse
Number of Offline Players
8+ Players
System requirements
Min. CPU Class Required
Intel 80286
Min. RAM Required
640 KB
Video Modes Supported
EGA, MCGA, Tandy / PCjr, VGA
Box art
Also known as
Winter Challenge — Genesis title
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Game and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.















