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About
Out of the myriad unofficial versions of Tetris, this one is influenced by the Mirrorsoft version of Tetris on the Commodore 64. A fast paced music with digitized drum sample plays in-game.
As usual, differently arranged 4-tile pieces (one at a time) are slowly falling into a pit, and you have to manage them around until they reach a stationary state at the bottom of the free space. When the tiles constitute complete rows, those rows disappear and you get points for it.
If there are gaps in the rows, the pieces pile up, and the game ends if the pile reaches the top of the pit. There is a window that shows you the following piece. You can move the pieces horizontally, rotate them, or drop them down immediately.
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.











